0ad/binaries/data/mods/public/art
2015-04-11 18:46:05 +00:00
..
actors Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029. 2015-03-15 23:59:48 +00:00
animation New unit mesh variations and heads with some example animations and units xmls 2014-10-29 22:48:48 +00:00
materials Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029. 2015-03-15 23:59:48 +00:00
meshes Remove entirely the unit in the Celt outpost. Also clean out the dae model to remove the associated prop point. 2015-02-04 17:39:24 +00:00
particles Fixes a few other invalid XML files reported by the validator script, refs #245 2014-06-17 03:53:13 +00:00
skeletons New unit mesh variations and heads with some example animations and units xmls 2014-10-29 22:48:48 +00:00
terrains Adds Relax NG Compact syntax grammars for most of the XML formats in the engine. 2014-06-17 03:31:40 +00:00
textures new button in diplomacy to request an attack to allies, works also for AIs, fix #3157 2015-04-11 18:46:05 +00:00
LICENSE.txt Updated license wording for CGTextures. 2011-06-27 05:47:25 +00:00