0ad/binaries/data/mods/public/simulation/templates/structures/rome_farmstead.xml
Enrique dd69fac774 Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
Modified several templates to spawn its correct rubble on death.

This was SVN commit r12985.
2012-12-12 19:06:58 +00:00

23 lines
838 B
XML

<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_economic_farmstead">
<Footprint>
<Square width="24.0" depth="22.0"/>
<Height>8.0</Height>
</Footprint>
<Health>
<SpawnEntityOnDeath>rubble/rubble_stone_4x4</SpawnEntityOnDeath>
</Health>
<Identity>
<Civ>rome</Civ>
<SpecificName>Villa</SpecificName>
<History>As Rome grew more and more affluent, many of the rich senators built lavish villas throughout Italy. Most of them emulated earlier Hellenistic examples; remains can be seen even today at Pompeii.</History>
</Identity>
<Obstruction>
<Static width="20.0" depth="18.0"/>
</Obstruction>
<VisualActor>
<Actor>structures/romans/farmstead.xml</Actor>
<FoundationActor>structures/fndn_4x4.xml</FoundationActor>
</VisualActor>
</Entity>