forked from 0ad/0ad
Mythos_Ruler
57a8fcc724
-Persian population cap bonus (+10%) -"Immortals" technology for Persians. Reduces training time for Anusiya by half. This is their "special" for now, since they are otherwise unchanged from the default Champion Spearman. -"Persian Architecture" technology for Persians (removes the inherent health bonus and makes it a "special tech" instead). -Added the Spartan City Phase civ bonus. Spartan citizen-soldiers now promote directly from Basic to Elite after one kill. Pop cap is reduced by -10% at the City Phase to balance. -Updated civ JSON files (and their civ profiles on Trac). -Adds map preview image for Acropolis 7. This was SVN commit r12748.
23 lines
785 B
XML
23 lines
785 B
XML
<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_civic_temple">
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<Footprint>
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<Square width="19.0" depth="19.0"/>
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<Height>12.0</Height>
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</Footprint>
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<Health>
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<SpawnEntityOnDeath>rubble/rubble_4x4</SpawnEntityOnDeath>
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</Health>
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<Identity>
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<Civ>pers</Civ>
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<SpecificName>Ayadana</SpecificName>
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<History>Zoroastrian Temples were most often simple structures, not as ornate as Christian churches and Muslim mosques. Fire Altars were also widely spread as small places of worship.</History>
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</Identity>
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<Obstruction>
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<Static width="17.5" depth="17.5"/>
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</Obstruction>
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<VisualActor>
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<Actor>structures/persians/temple.xml</Actor>
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<FoundationActor>structures/fndn_4x4.xml</FoundationActor>
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</VisualActor>
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</Entity>
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