0ad/binaries/data/mods/public/gui/common/global.xml

97 lines
1.8 KiB
XML

<?xml version="1.0" encoding="iso-8859-1" standalone="no" ?>
<!DOCTYPE objects SYSTEM "../gui.dtd">
<objects>
<!--
==========================================
- GLOBAL OBJECTS -
==========================================
-->
<object>
<!--
==========================================
- FPS COUNTER
==========================================
-->
<object name="fpsCounter"
type="text"
ghost="true"
hidden="true"
hotkey="fps.toggle"
sprite="colour: 0 0 0 200"
font="mono-stroke-10"
textcolor="white"
size="100%-80 70 100%-10 90"
z="199"
>
<action on="Tick">
updateFPS();
</action>
<action on="Press">
this.hidden = !this.hidden;
</action>
</object>
<!--
==========================================
- TIME COUNTER
==========================================
-->
<object name="timeCounter"
type="text"
ghost="true"
hidden="true"
hotkey="realtime.toggle"
sprite="colour: 0 0 0 200"
font="mono-stroke-10"
textcolor="white"
size="100%-80 100 100%-10 120"
z="199"
>
<action on="Tick">
var d = new Date();
this.caption = d.toLocaleTimeString();
</action>
<action on="Press">
this.hidden = !this.hidden;
</action>
</object>
<!--
==========================================
- WATERMARK - USED WHEN TAKING OFFICIAL SCREENSHOTS
==========================================
-->
<object name="glbWaterMark"
hidden="true"
hotkey="screenshot.watermark"
z="200"
>
<action on="Press">
this.hidden = !this.hidden;
</action>
<object name="glbWaterMarkProductLogo"
type="image"
size="0 100%-88 190 100%"
sprite="watermarkProduct"
/>
<object name="glbWaterMarkCompanyLogo"
type="image"
size="100%-207 100%-28 100% 100%"
sprite="watermarkCompany"
/>
</object>
</object>
</objects>