forked from 0ad/0ad
janwas
8a52113e60
please note: format strings must be %hs for char* arguments and %ls for wchar_t* This was SVN commit r7161.
86 lines
2.7 KiB
C++
86 lines
2.7 KiB
C++
/* Copyright (C) 2009 Wildfire Games.
|
|
* This file is part of 0 A.D.
|
|
*
|
|
* 0 A.D. is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* 0 A.D. is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "precompiled.h"
|
|
|
|
#include "TechnologyCollection.h"
|
|
#include "ps/CLogger.h"
|
|
#include "ps/Player.h"
|
|
|
|
#define LOG_CATEGORY L"tech"
|
|
|
|
void CTechnologyCollection::LoadFile( const VfsPath& pathname )
|
|
{
|
|
const CStrW basename(fs::basename(pathname));
|
|
m_techFilenames[basename] = pathname;
|
|
}
|
|
|
|
static LibError LoadTechThunk( const VfsPath& pathname, const FileInfo& UNUSED(fileInfo), uintptr_t cbData )
|
|
{
|
|
CTechnologyCollection* this_ = (CTechnologyCollection*)cbData;
|
|
this_->LoadFile(pathname);
|
|
return INFO::CB_CONTINUE;
|
|
}
|
|
|
|
int CTechnologyCollection::LoadTechnologies()
|
|
{
|
|
// Load all files in techs/ and subdirectories.
|
|
THROW_ERR( fs_util::ForEachFile(g_VFS, L"technologies/", LoadTechThunk, (uintptr_t)this, L"*.xml", fs_util::DIR_RECURSIVE));
|
|
return 0;
|
|
}
|
|
|
|
CTechnology* CTechnologyCollection::GetTechnology( const CStrW& name, CPlayer* player )
|
|
{
|
|
// Find player ID
|
|
debug_assert( player != 0 );
|
|
const size_t id = player->GetPlayerID();
|
|
|
|
// Check whether this template has already been loaded.
|
|
//If previously loaded, all slots will be found, so any entry works.
|
|
TechMap::iterator it = m_techs[id].find( name );
|
|
if( it != m_techs[id].end() )
|
|
return( it->second );
|
|
|
|
// Find the filename corresponding to this template
|
|
TechFilenameMap::iterator filename_it = m_techFilenames.find( name );
|
|
if( filename_it == m_techFilenames.end() )
|
|
return( NULL );
|
|
|
|
VfsPath path( filename_it->second );
|
|
|
|
//Try to load to the tech
|
|
CTechnology* newTemplate = new CTechnology( name, player );
|
|
if( !newTemplate->LoadXml( path ) )
|
|
{
|
|
LOG(CLogger::Error, LOG_CATEGORY, L"CTechnologyCollection::GetTechnology(): Couldn't load tech \"%ls\"", path.string().c_str());
|
|
delete newTemplate;
|
|
return( NULL );
|
|
|
|
}
|
|
m_techs[id][name] = newTemplate;
|
|
|
|
LOG(CLogger::Normal, LOG_CATEGORY, L"CTechnologyCollection::GetTechnology(): Loaded tech \"%ls\"", path.string().c_str());
|
|
return newTemplate;
|
|
}
|
|
|
|
CTechnologyCollection::~CTechnologyCollection()
|
|
{
|
|
for( size_t id=0; id<PS_MAX_PLAYERS+1; id++ )
|
|
for( TechMap::iterator it = m_techs[id].begin(); it != m_techs[id].end(); ++it )
|
|
delete( it->second );
|
|
}
|