0ad/source/maths
historic_bruno 41e3bad341 More build fixes for FreeBSD.
Adds BSD sysdep.
Adds support for MAKE variable, overriding make command in our build
scripts.
Fixes more files not ending with newline.

This was SVN commit r10994.
2012-01-31 00:06:56 +00:00
..
scripting Upgrade to SpiderMonkey 1.8.5 (fixes #734) 2011-07-16 23:24:14 +00:00
tests Detect and fix printf signedness errors. Fixes #1086, #1087. 2012-01-01 16:43:10 +00:00
BoundingBoxAligned.cpp Better selection boxes. Closes #914, #295, #810. 2011-11-25 06:36:13 +00:00
BoundingBoxAligned.h Better selection boxes. Closes #914, #295, #810. 2011-11-25 06:36:13 +00:00
BoundingBoxOriented.cpp More build fixes for FreeBSD. 2012-01-31 00:06:56 +00:00
BoundingBoxOriented.h More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
Brush.cpp Better selection boxes. Closes #914, #295, #810. 2011-11-25 06:36:13 +00:00
Brush.h Better selection boxes. Closes #914, #295, #810. 2011-11-25 06:36:13 +00:00
Fixed.cpp Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss. 2011-02-17 20:08:20 +00:00
Fixed.h Fix bug in incremental LOS computation 2011-10-28 13:15:33 +00:00
FixedVector2D.h # Initial support for formation movement. 2010-09-03 09:55:14 +00:00
FixedVector3D.h Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles. 2010-05-02 20:32:37 +00:00
MathUtil.h Graphics optimisations and features from eihrul. 2011-07-12 23:48:05 +00:00
Matrix3D.cpp Use shader API for GUI text. 2012-01-30 00:27:23 +00:00
Matrix3D.h Use shader API for GUI text. 2012-01-30 00:27:23 +00:00
MD5.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
MD5.h Force some byte-order functions to be inline. 2010-05-25 18:47:11 +00:00
Noise.cpp # New territory border rendering. 2011-07-30 00:56:45 +00:00
Noise.h # New territory border rendering. 2011-07-30 00:56:45 +00:00
NUSpline.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
NUSpline.h Add GPL header 2009-04-18 17:00:33 +00:00
Plane.cpp Inline common vector/matrix operations, for performance. 2010-09-24 16:54:20 +00:00
Plane.h Graphics optimisations and features from eihrul. 2011-07-12 23:48:05 +00:00
Quaternion.cpp Inline common vector/matrix operations, for performance. 2010-09-24 16:54:20 +00:00
Quaternion.h fix relics of GPL comment insertion (removing empty description comments and in some cases adding new file descriptions) 2009-05-03 11:47:38 +00:00
Random.h Fix build with old GCC 2011-08-04 21:36:57 +00:00
Sqrt.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Sqrt.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Vector2D.h Rendering marker lines between buildings and rally points 2011-12-10 07:07:04 +00:00
Vector3D.cpp Improve camera restraints at edge of map to be independent of zoom, and to work on circular maps. 2011-03-04 20:02:05 +00:00
Vector3D.h Improve camera restraints at edge of map to be independent of zoom, and to work on circular maps. 2011-03-04 20:02:05 +00:00
Vector4D.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00