0ad/binaries/data/mods/public/shaders/arb/model_solid.xml
Ykkrosh 59447bce2e Move shaders into appropriate subdirectories.
Delete some obsolete shader files.

This was SVN commit r11424.
2012-04-03 19:45:58 +00:00

12 lines
272 B
XML

<?xml version="1.0" encoding="utf-8"?>
<program type="arb">
<vertex file="arb/solid.vp">
<uniform if="USE_INSTANCING" name="instancingTransform" loc="0" type="mat4"/>
<stream name="pos"/>
</vertex>
<fragment file="arb/solid.fp"/>
</program>