..
Network
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
scripting
Combat code, some scripting, broken network, and fixed some bugs.
2004-11-11 07:09:32 +00:00
AttributeMap.cpp
w00t! first batch of actual network support!
2004-08-16 15:19:17 +00:00
AttributeMap.h
Fairly major XML/entprop changes; some more minor stuff that fell out as a consequence.
2004-10-07 19:23:35 +00:00
CConsole.cpp
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
CConsole.h
w00t! first batch of actual network support!
2004-08-16 15:19:17 +00:00
CLogger.cpp
potential vsnprintf buffer overflow
2004-09-21 14:35:30 +00:00
CLogger.h
Combat code, some scripting, broken network, and fixed some bugs.
2004-11-11 07:09:32 +00:00
ConfigDB.cpp
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
ConfigDB.h
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
CStr.cpp
Added CStr::FindInsensitive
2004-12-09 16:54:02 +00:00
CStr.h
Added CStr::FindInsensitive
2004-12-09 16:54:02 +00:00
CVFSFile.cpp
Adjusted error handling minorly
2004-08-27 21:14:23 +00:00
CVFSFile.h
less dependencies: handle.h forward-defines Handle, so that not everything that uses res headers is dependent on h_mgr
2004-10-06 14:12:10 +00:00
Encryption.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
Encryption.h
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
Error.h
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
Errors.cpp
Made missing textures non-fatal
2004-08-26 10:31:34 +00:00
Errors.h
Made ThrowError(code) visible
2004-08-27 17:43:04 +00:00
FilePacker.cpp
CFilePacker now takes version+magic string in the ctor (allows writing data in one go, so vfs_store can be used).
2004-12-15 14:22:50 +00:00
FilePacker.h
less dependencies on res/res.h in headers (a bad thing) => less recompiles when I change vfs.h :)
2004-12-07 02:04:38 +00:00
FileUnpacker.cpp
1) minor error handling improvements (was passing back invalid handle error, instead of the cause; also added a CHECK_ERR)
2004-12-15 14:24:12 +00:00
FileUnpacker.h
less dependencies on res/res.h in headers (a bad thing) => less recompiles when I change vfs.h :)
2004-12-07 02:04:38 +00:00
Font.cpp
I had to ask some things to make some word-processing easier/faster. Feel free to adjust anything that's crooked.
2004-11-24 23:47:48 +00:00
Font.h
I had to ask some things to make some word-processing easier/faster. Feel free to adjust anything that's crooked.
2004-11-24 23:47:48 +00:00
Game.cpp
Fixed minor warnings
2004-11-27 03:22:04 +00:00
Game.h
Proper Player Handling
2004-11-07 21:59:52 +00:00
GameRecord.cpp
w00t! first batch of actual network support!
2004-08-16 15:19:17 +00:00
GameRecord.h
- A lot of small network fixes
2004-09-21 14:40:43 +00:00
Hotkey.cpp
Fixed minor warnings
2004-11-27 03:22:04 +00:00
Hotkey.h
Combat code, some scripting, broken network, and fixed some bugs.
2004-11-11 07:09:32 +00:00
i18n.cpp
"*.<ext>" filter as per new vfs_next_dirent
2004-11-23 23:52:52 +00:00
i18n.h
Added getFPS(), so the GUI can draw the FPS counter. Also added getLanguageID(), so it knows what language it's using
2004-09-05 11:28:59 +00:00
Interact.cpp
Attempted to minimise dependencies between header files (to make compilation minorly faster)
2004-12-12 19:43:55 +00:00
Interact.h
Combat code, some scripting, broken network, and fixed some bugs.
2004-11-11 07:09:32 +00:00
KeyName.cpp
Minor improvements to some simulation code.
2004-08-02 23:14:54 +00:00
LogFile.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
LogFile.h
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
NPFont.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
NPFont.h
gcc warning fixes
2004-07-11 12:49:44 +00:00
NPFontManager.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
NPFontManager.h
Added PASAP entity systems
2004-05-21 23:46:16 +00:00
Overlay.cpp
Fixed typo in complex mathematical equation (center = "top+bottom/2.f")
2004-09-04 18:30:12 +00:00
Overlay.h
Updated everything that's related to screen position to use floats
2004-09-03 05:48:47 +00:00
OverlayText.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
OverlayText.h
Fixed #includes.
2004-05-29 20:50:23 +00:00
Parser.cpp
Faster parsing
2004-12-08 18:15:39 +00:00
Parser.h
Faster parsing
2004-12-08 18:15:39 +00:00
Player.cpp
w00t! first batch of actual network support!
2004-08-16 15:19:17 +00:00
Player.h
w00t! first batch of actual network support!
2004-08-16 15:19:17 +00:00
Pyrogenesis.cpp
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
Pyrogenesis.h
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
Singleton.h
IsInitialised() on singletons, for when you need to know whether certain things (e.g. the config database) exist yet
2004-08-15 20:47:25 +00:00
Sound.h
stripped some headers from deprecated prometheus.h => huge rearrange
2004-06-03 01:43:33 +00:00
StringConvert.cpp
Combat code, some scripting, broken network, and fixed some bugs.
2004-11-11 07:09:32 +00:00
StringConvert.h
Made JSString->wstring conversion slightly easier
2004-09-06 11:28:04 +00:00
ThreadUtil.h
Linux/GCC Compat
2004-07-27 00:26:51 +00:00
UniDoubler.h
Replaced all CStr16 with CStrW, because its name was too confusing
2004-09-03 14:08:12 +00:00
utf16string.h
Provide utf16_t and utf16stringstream under MSVC
2004-07-12 15:24:16 +00:00
Vector2D.h
Minor changes to sound-script interface.
2004-11-15 22:30:01 +00:00
VFSUtil.cpp
better error handling: lots of little changes.
2004-12-01 21:37:01 +00:00
VFSUtil.h
update filter dox to bring in line with new vfs_next_dirent
2004-11-23 21:11:00 +00:00
World.cpp
Combat code, some scripting, broken network, and fixed some bugs.
2004-11-11 07:09:32 +00:00
World.h
Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions.
2004-08-05 13:07:51 +00:00
XercesErrorHandler.cpp
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
XercesErrorHandler.h
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
Xeromyces.cpp
Changed Xeromyces to care about the .xml's size/mtime rather than its contents (to avoid needing to load the .xml), and also to store that information in the .xmb's filename rather than inside the file (to avoid getting confused when rewriting files that are inside archives)
2004-12-09 16:57:21 +00:00
Xeromyces.h
Changed Xeromyces to care about the .xml's size/mtime rather than its contents (to avoid needing to load the .xml), and also to store that information in the .xmb's filename rather than inside the file (to avoid getting confused when rewriting files that are inside archives)
2004-12-09 16:57:21 +00:00
XeroXMB.cpp
Changed Xeromyces to care about the .xml's size/mtime rather than its contents (to avoid needing to load the .xml), and also to store that information in the .xmb's filename rather than inside the file (to avoid getting confused when rewriting files that are inside archives)
2004-12-09 16:57:21 +00:00
XeroXMB.h
Combat code, some scripting, broken network, and fixed some bugs.
2004-11-11 07:09:32 +00:00
XML.h
remove zlib.h from header to xeromyces.cpp
2004-11-22 00:19:08 +00:00
XMLUtils.cpp
commented out EntityResolver LOG statement (less spew)
2004-11-16 18:22:54 +00:00