0ad/binaries/data/mods/public/simulation
2011-05-01 15:03:51 +00:00
..
ai This was SVN commit r9379. 2011-05-01 15:03:51 +00:00
components Idle worker button now cycles through Worker, Trade, and CitizenSoldier classes in that order (then by increasing entity ID). Fixes #209. 2011-04-29 18:09:07 +00:00
data Attempt to improve AI selection in the game setup screen. 2011-02-27 17:58:41 +00:00
helpers Implements random map system, fixes #6. 2011-03-22 01:34:45 +00:00
templates Idle worker button now cycles through Worker, Trade, and CitizenSoldier classes in that order (then by increasing entity ID). Fixes #209. 2011-04-29 18:09:07 +00:00