forked from 0ad/0ad
Ykkrosh
b8925fbbc9
Pass terrain passability data to AI scripts. Expand pathfinder passability data to 16 bits per tile, to allow more classes. Support 16-bit ints in serializer. Partially support JS typed arrays. Allow foundations to be placed on top of units (fixes #499). Stop farms and fishes blocking movement (fixes #534). Add obstruction flags to allow finer control over what they block. Associate entity IDs with obstruction shapes, to allow finding colliding entities. Support moving to the edge of a target entity with inactive obstruction. Support foundation entities in AI. Support playing as non-hele civs. This was SVN commit r8899. |
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_init.js | ||
data.json | ||
economy.js | ||
gamestate.js | ||
military.js | ||
plan-building.js | ||
plan-training.js | ||
plan.js | ||
resources.js | ||
testbot.js |