0ad/binaries/data/mods/public/simulation/templates/gaia
2013-10-02 16:54:13 +00:00
..
fauna_bear.xml Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988. 2013-07-16 03:46:30 +00:00
fauna_boar.xml Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988. 2013-07-16 03:46:30 +00:00
fauna_camel.xml Hellenic building bonus deleted from templates and moved to a tech. 2013-08-08 23:55:13 +00:00
fauna_chicken.xml Limit the number of gatherer per resource, as described in #1387. Based on work by crezax. Fixes #1387 2013-03-13 20:10:46 +00:00
fauna_deer.xml Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988. 2013-07-16 03:46:30 +00:00
fauna_elephant_african_bush.xml health regeneration 2013-08-12 17:45:18 +00:00
fauna_elephant_african_infant.xml Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988. 2013-07-16 03:46:30 +00:00
fauna_elephant_asian.xml health regeneration 2013-08-12 17:45:18 +00:00
fauna_elephant_north_african.xml health regeneration 2013-08-12 17:45:18 +00:00
fauna_elephant.xml health regeneration 2013-08-12 17:45:18 +00:00
fauna_fish_tilapia.xml Adjusting the fishes. 2011-12-17 16:57:24 +00:00
fauna_fish_tuna.xml Adjusting the fishes. 2011-12-17 16:57:24 +00:00
fauna_fish.xml Adjusting the fishes. 2011-12-17 16:57:24 +00:00
fauna_gazelle.xml Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988. 2013-07-16 03:46:30 +00:00
fauna_giraffe_infant.xml Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988. 2013-07-16 03:46:30 +00:00
fauna_giraffe.xml health regeneration 2013-08-12 17:45:18 +00:00
fauna_goat.xml Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988. 2013-07-16 03:46:30 +00:00
fauna_horse.xml Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988. 2013-07-16 03:46:30 +00:00
fauna_lion.xml Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988. 2013-07-16 03:46:30 +00:00
fauna_lioness.xml Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988. 2013-07-16 03:46:30 +00:00
fauna_muskox.xml Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988. 2013-07-16 03:46:30 +00:00
fauna_peacock.xml Added the peacock. 2012-03-05 22:14:49 +00:00
fauna_pig.xml Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988. 2013-07-16 03:46:30 +00:00
fauna_rabbit.xml Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988. 2013-07-16 03:46:30 +00:00
fauna_sheep.xml Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988. 2013-07-16 03:46:30 +00:00
fauna_tiger.xml Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988. 2013-07-16 03:46:30 +00:00
fauna_walrus.xml Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988. 2013-07-16 03:46:30 +00:00
fauna_whale_fin.xml fix whale altitude (no floating whales). See aa95f3420d. 2013-08-25 18:59:36 +00:00
fauna_whale_humpback.xml fix whale altitude (no floating whales). See aa95f3420d. 2013-08-25 18:59:36 +00:00
fauna_wildebeest.xml Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988. 2013-07-16 03:46:30 +00:00
fauna_wolf_snow.xml Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988. 2013-07-16 03:46:30 +00:00
fauna_wolf.xml Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988. 2013-07-16 03:46:30 +00:00
fauna_zebra.xml Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988. 2013-07-16 03:46:30 +00:00
flora_bush_badlands.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
flora_bush_berry.xml Swaying grass. Most noticeable with the tall grass sprites on maps like Punjab. 2012-11-25 21:52:39 +00:00
flora_bush_grapes.xml This was SVN commit r11047. 2012-02-11 23:29:06 +00:00
flora_bush_temperate.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
flora_tree_aleppo_pine.xml Some Internal stuff. 2012-04-14 06:02:45 +00:00
flora_tree_apple.xml Revert f5ab6255d0. I accidentally somehow committed my whole working tree on this computer.... 2013-08-26 04:15:36 +00:00
flora_tree_baobab.xml Adjusted max gatherers for these trees. 2013-08-17 14:26:43 +00:00
flora_tree_carob.xml Some Internal stuff. 2012-04-14 06:02:45 +00:00
flora_tree_cretan_date_palm_patch.xml Adjusted max gatherers for these trees. 2013-08-17 14:26:43 +00:00
flora_tree_cretan_date_palm_short.xml Some Internal stuff. 2012-04-14 06:02:45 +00:00
flora_tree_cretan_date_palm_tall.xml Some Internal stuff. 2012-04-14 06:02:45 +00:00
flora_tree_cypress.xml Some Internal stuff. 2012-04-14 06:02:45 +00:00
flora_tree_date_palm.xml Some Internal stuff. 2012-04-14 06:02:45 +00:00
flora_tree_dead.xml Dead tree entity. 2011-11-25 09:07:34 +00:00
flora_tree_euro_beech_aut.xml Templates of the new trees. 2012-07-19 05:36:58 +00:00
flora_tree_euro_beech.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
flora_tree_fig.xml - Fig Tree: Gave it the "berry bush" selection sound to help drive home that it is a fruit-bearing tree. 2012-07-07 21:38:48 +00:00
flora_tree_medit_fan_palm.xml Some Internal stuff. 2012-04-14 06:02:45 +00:00
flora_tree_oak_aut.xml Templates of the new trees. 2012-07-19 05:36:58 +00:00
flora_tree_oak_large.xml Added golden fleece actor placeholder 2010-08-12 03:33:30 +00:00
flora_tree_oak.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
flora_tree_palm_tropic.xml Templates for new tropical flora. 2012-06-27 08:16:25 +00:00
flora_tree_palm_tropical.xml This was SVN commit r11572. 2012-04-19 21:40:31 +00:00
flora_tree_pine_w.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
flora_tree_pine.xml Some Internal stuff. 2012-04-14 06:02:45 +00:00
flora_tree_poplar_lombardy.xml Some Internal stuff. 2012-04-14 06:02:45 +00:00
flora_tree_poplar.xml Some Internal stuff. 2012-04-14 06:02:45 +00:00
flora_tree_senegal_date_palm.xml Some Internal stuff. 2012-04-14 06:02:45 +00:00
flora_tree_tamarix.xml Fixing the name of tamarix tree. 2012-09-27 08:15:53 +00:00
flora_tree_toona.xml Fixed decals on Celt Tavern and Mill. 2012-08-08 18:16:50 +00:00
geology_metal_alpine_slabs.xml Adds new metal and stone mines for polar and alpine biomes. 2012-02-27 15:09:56 +00:00
geology_metal_alpine.xml Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988. 2013-07-16 03:46:30 +00:00
geology_metal_desert_badlands_slabs.xml Lots of Neareastern Badlands stuff. 2011-04-23 05:06:25 +00:00
geology_metal_desert_slabs.xml Footprint and Status bar height tweaks. 2010-10-12 04:41:34 +00:00
geology_metal_desert_small.xml Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988. 2013-07-16 03:46:30 +00:00
geology_metal_greek.xml Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988. 2013-07-16 03:46:30 +00:00
geology_metal_mediterranean_slabs.xml Footprint and Status bar height tweaks. 2010-10-12 04:41:34 +00:00
geology_metal_mediterranean.xml Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988. 2013-07-16 03:46:30 +00:00
geology_metal_savanna_slabs.xml Footprint and Status bar height tweaks. 2010-10-12 04:41:34 +00:00
geology_metal_temperate_slabs.xml Temperate stone and metal quarries. 2011-07-15 05:43:28 +00:00
geology_metal_temperate.xml Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988. 2013-07-16 03:46:30 +00:00
geology_metal_tropic_slabs.xml Added a (not so) super secret unit for Alpha V. Other stuff. 2011-04-16 00:59:45 +00:00
geology_metal_tropic.xml Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988. 2013-07-16 03:46:30 +00:00
geology_stone_alpine_a.xml Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988. 2013-07-16 03:46:30 +00:00
geology_stone_desert_small.xml Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988. 2013-07-16 03:46:30 +00:00
geology_stone_greek.xml Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988. 2013-07-16 03:46:30 +00:00
geology_stone_mediterranean.xml Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988. 2013-07-16 03:46:30 +00:00
geology_stone_savanna_small.xml Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988. 2013-07-16 03:46:30 +00:00
geology_stone_temperate.xml Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988. 2013-07-16 03:46:30 +00:00
geology_stone_tropic_a.xml Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988. 2013-07-16 03:46:30 +00:00
geology_stonemine_alpine_quarry.xml Adds new metal and stone mines for polar and alpine biomes. 2012-02-27 15:09:56 +00:00
geology_stonemine_desert_badlands_quarry.xml This was SVN commit r12424. 2012-08-14 17:47:13 +00:00
geology_stonemine_desert_quarry.xml testing making new, better looking pine trees. added a new "farmland" terrain texture. added the FIF tree as a fruit bearing tree. Added a jagged stone mine quarry for the Gold Rush map. 2010-10-15 04:29:08 +00:00
geology_stonemine_medit_quarry.xml New Mediterranean stonemine "quarry." 2011-05-03 01:25:43 +00:00
geology_stonemine_temperate_formation.xml New geo entity. 2012-08-12 02:16:50 +00:00
geology_stonemine_temperate_quarry.xml Temperate stone and metal quarries. 2011-07-15 05:43:28 +00:00
geology_stonemine_tropic_quarry.xml Lots of work on Temperate and Tropical biome terrains. 2011-05-09 06:37:17 +00:00
special_ruins_column_doric.xml This was SVN commit r10905. 2012-01-13 09:49:05 +00:00
special_ruins_standing_stone.xml This was SVN commit r10905. 2012-01-13 09:49:05 +00:00
special_ruins_stone_statues_ptol.xml Replacing these statue "treasures" with "ruins." Instead of getting the resources immediately, ruins allow the player to "mine" the resources at a fast rate. 2013-10-02 16:54:13 +00:00
special_ruins_stone_statues_roman.xml Replacing these statue "treasures" with "ruins." Instead of getting the resources immediately, ruins allow the player to "mine" the resources at a fast rate. 2013-10-02 16:54:13 +00:00
special_ruins.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
special_treasure_food_barrel.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
special_treasure_food_barrels_buried.xml Cleaned up and fixed the whale templates. Still need a custom selection ring. 2013-08-24 13:31:25 +00:00
special_treasure_food_bin.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
special_treasure_food_crate.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
special_treasure_food_jars.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
special_treasure_food_persian_big.xml Update to some maps. 2011-12-01 12:19:27 +00:00
special_treasure_food_persian_small.xml Update to some maps. 2011-12-01 12:19:27 +00:00
special_treasure_golden_fleece.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
special_treasure_metal_persian_bigl.xml Tweaked a bunch of templates. 2012-03-22 07:12:00 +00:00
special_treasure_metal_persian_small.xml Tweaked a bunch of templates. 2012-03-22 07:12:00 +00:00
special_treasure_metal.xml Tweaked a bunch of templates. 2012-03-22 07:12:00 +00:00
special_treasure_pegasus.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
special_treasure_standing_stone.xml Tweaked a bunch of templates. 2012-03-22 07:12:00 +00:00
special_treasure_stone.xml Tweaked a bunch of templates. 2012-03-22 07:12:00 +00:00
special_treasure_wood.xml Tweaked a bunch of templates. 2012-03-22 07:12:00 +00:00