0ad/binaries/data/mods/public/art/meshes
2012-09-18 23:28:58 +00:00
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gaia Removes skeletal animated pine tree 2012-09-17 01:05:54 +00:00
props Added shader maps to (hopefully) all the Celtic buildings. 2012-09-01 22:53:28 +00:00
skeletal This was SVN commit r12324. 2012-08-08 18:50:20 +00:00
structural Fixed gardens_water to no longer cast shadows. Updated gardens_struct and waterfall 2012-09-18 23:28:58 +00:00
temp Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
test First attempt at adding waterfall splashes... 2012-09-17 12:22:21 +00:00
stonequarry_desert_badlands.png Small Badland rocks committed. 2012-08-19 02:12:46 +00:00