0ad/binaries/data/mods/public/art/actors
2012-09-17 01:05:54 +00:00
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campaigns Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps 2012-08-07 18:21:16 +00:00
fauna This was SVN commit r12324. 2012-08-08 18:50:20 +00:00
flora/trees Removes skeletal animated pine tree 2012-09-17 01:05:54 +00:00
geology Changed a few more decals 2012-09-02 09:10:59 +00:00
particle Convert actor line endings from CRLF to LF for consistency 2012-04-14 16:43:00 +00:00
props Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
special Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
structures Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
temp Water and waterfall shaders, materials and examples. 2012-09-08 18:56:13 +00:00
units Mauryan Swordsman body textures 2012-08-15 06:44:58 +00:00