forked from 0ad/0ad
793794649f
This was SVN commit r1301.
35 lines
732 B
C++
Executable File
35 lines
732 B
C++
Executable File
// PathfindEngine.h
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//
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// Mark Thompson mot20@cam.ac.uk / mark@wildfiregames.com
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//
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// The pathfinding engine singleton.
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//
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// Usage: g_Pathfinder.requestPath( HEntity me, float x, float y );
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//
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// Mark Thompson mot20@cam.ac.uk / mark@wildfiregames.com
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#ifndef PATHFIND_ENGINE_INCLUDED
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#define PATHFIND_ENGINE_INCLUDED
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#include "Singleton.h"
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#include "EntityHandles.h"
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#include "Vector2D.h"
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#define g_Pathfinder CPathfindEngine::GetSingleton()
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enum EPathType
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{
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PF_STANDARD,
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PF_ATTACK_MELEE,
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};
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class CPathfindEngine : public Singleton<CPathfindEngine>
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{
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public:
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CPathfindEngine();
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void requestPath( HEntity entity, const CVector2D& destination );
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void requestMeleeAttackPath( HEntity entity, HEntity target );
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};
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#endif
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