forked from 0ad/0ad
Mythos_Ruler
176cc55547
Added Organic "preferredClass" to Fortresses, Wall Towers, and Defense Towers, so that they prefer to shoot at enemy units rather than enemy structures. This was SVN commit r13827.
28 lines
813 B
XML
28 lines
813 B
XML
<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_wonder">
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<Footprint>
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<Square width="24.0" depth="44.0"/>
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<Height>12.0</Height>
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</Footprint>
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<GarrisonHolder>
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<Max>30</Max>
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<EjectHealth>0.1</EjectHealth>
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<EjectEntitiesOnDestroy>true</EjectEntitiesOnDestroy>
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<List datatype="tokens">Support Infantry Cavalry</List>
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<BuffHeal>3</BuffHeal>
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<LoadingRange>2</LoadingRange>
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</GarrisonHolder>
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<Identity>
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<Civ>rome</Civ>
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<SpecificName>Aedes Iovis Optimi Maximi</SpecificName>
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<History>.</History>
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</Identity>
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<Obstruction>
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<Static width="20.0" depth="40.0"/>
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</Obstruction>
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<VisualActor>
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<FoundationActor>structures/fndn_4x6.xml</FoundationActor>
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<Actor>structures/romans/temple_mars.xml</Actor>
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</VisualActor>
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</Entity>
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