..
GameSetup
- PathPackage now does CHECK_ERR. adjusted callers appropriately
2005-09-02 03:03:06 +00:00
Network
- fix w4 warnings
2005-08-09 15:55:44 +00:00
scripting
- fix w4 warnings
2005-08-09 15:55:44 +00:00
XML
some infrastructure for self-tests: gets rid of boilerplate code.
2005-09-02 02:47:25 +00:00
CConsole.cpp
- split up lib/res into file, graphics and sound.
2005-08-12 17:06:53 +00:00
CConsole.h
host of changes to accommodate Atlas:
2005-08-14 23:34:37 +00:00
CLogger.cpp
VS2005 compatibility fixes and warning adjustments:
2005-07-02 21:42:55 +00:00
CLogger.h
- fix w4 warnings
2005-08-09 15:55:44 +00:00
ConfigDB.cpp
- split up lib/res into file, graphics and sound.
2005-08-12 17:06:53 +00:00
ConfigDB.h
- fix w4 warnings
2005-08-09 15:55:44 +00:00
CStr.cpp
some infrastructure for self-tests: gets rid of boilerplate code.
2005-09-02 02:47:25 +00:00
CStr.h
- split up lib/res into file, graphics and sound.
2005-08-12 17:06:53 +00:00
CVFSFile.cpp
- split up lib/res into file, graphics and sound.
2005-08-12 17:06:53 +00:00
CVFSFile.h
New JavaScript interface for the network client, plus some linux/gcc/misc fixes
2005-01-17 04:52:02 +00:00
Encryption.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
Encryption.h
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
Error.h
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
Errors.cpp
Fixed mmap bug, and GUI memory leak.
2005-07-28 17:39:27 +00:00
Errors.h
Changed PSERROR to inherit from std::exception
2005-05-24 00:00:40 +00:00
FilePacker.cpp
- split up lib/res into file, graphics and sound.
2005-08-12 17:06:53 +00:00
FilePacker.h
CFilePacker now takes version+magic string in the ctor (allows writing data in one go, so vfs_store can be used).
2004-12-15 14:26:21 +00:00
FileUnpacker.cpp
- split up lib/res into file, graphics and sound.
2005-08-12 17:06:53 +00:00
FileUnpacker.h
types.h => lib/types.h (avoid name collision)
2005-02-26 15:13:15 +00:00
Font.cpp
- split up lib/res into file, graphics and sound.
2005-08-12 17:06:53 +00:00
Font.h
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
2004-12-27 23:27:26 +00:00
Game.cpp
TextureManager: stopped memory leaks
2005-08-09 21:26:40 +00:00
Game.h
- fix w4 warnings
2005-08-09 15:55:44 +00:00
GameAttributes.cpp
- fix w4 warnings
2005-08-09 15:55:44 +00:00
GameAttributes.h
ScEd: Added unit deletion. Made zoom less frustrating. Let >2 players work.
2005-04-03 05:02:00 +00:00
GameRecord.cpp
- fix w4 warnings
2005-08-09 15:55:44 +00:00
GameRecord.h
- A lot of small network fixes
2004-09-21 14:40:43 +00:00
Hotkey.cpp
host of changes to accommodate Atlas:
2005-08-14 23:34:37 +00:00
Hotkey.h
Sorry, SVN doesn't seem to be picking up modifications today.
2005-03-30 18:32:16 +00:00
i18n.cpp
rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception)
2005-06-28 04:06:25 +00:00
i18n.h
Renamed translate() to I18n::translate(), to minimise conflicts
2005-05-22 22:58:27 +00:00
Interact.cpp
- fix w4 warnings
2005-08-09 15:55:44 +00:00
Interact.h
- Linux/GCC (as usual :P)
2005-05-18 05:32:09 +00:00
KeyName.cpp
include SDL or lib/input.h where needed (since lib.h no longer pulls it in)
2005-01-27 15:31:06 +00:00
Loader.cpp
- fix w4 warnings
2005-08-09 15:55:44 +00:00
Loader.h
rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception)
2005-06-28 04:06:25 +00:00
LoaderThunks.h
- fix w4 warnings
2005-08-09 15:55:44 +00:00
LogFile.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
LogFile.h
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
NPFont.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
NPFont.h
rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception)
2005-06-28 04:06:25 +00:00
NPFontManager.cpp
rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception)
2005-06-28 04:06:25 +00:00
NPFontManager.h
Added PASAP entity systems
2004-05-21 23:46:16 +00:00
Overlay.cpp
Terrain XML loading, plus mouse/JS portability and some misc stuff to mix it up
2005-06-20 15:14:36 +00:00
Overlay.h
New terrain properties stuff, gcc compatability and updated unix debugging stuff
2005-08-07 21:58:36 +00:00
OverlayText.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
OverlayText.h
Fixed #includes.
2004-05-29 20:50:23 +00:00
Parser.cpp
(as before, belonged in the previous batches)
2005-09-02 02:58:40 +00:00
Parser.h
Minor warning-fixes and miscellaneous tidiness
2005-06-20 22:04:08 +00:00
Player.cpp
- fix w4 warnings
2005-08-09 15:55:44 +00:00
Player.h
Re-enabled VC's memory debugging by default (when not using USE_MMGR). Hopefully fixed the resulting memory leaks. Also fixed incompatibilities with VC2005.
2005-02-27 22:11:26 +00:00
Profile.cpp
- Linux/GCC (as usual :P)
2005-05-18 05:32:09 +00:00
Profile.h
Gathering and unit training (engine-side); also other minor improvements
2005-04-15 04:23:33 +00:00
ProfileViewer.cpp
- split up lib/res into file, graphics and sound.
2005-08-12 17:06:53 +00:00
ProfileViewer.h
- Linux/GCC (as usual :P)
2005-05-18 05:32:09 +00:00
Pyrogenesis.cpp
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
Pyrogenesis.h
debug_out -> debug_printf; MICROLOG moved to ps/Pyrogenesis.h
2005-05-11 18:56:30 +00:00
Singleton.h
scripting-interface improvements
2005-08-09 16:02:15 +00:00
Sound.h
stripped some headers from deprecated prometheus.h => huge rearrange
2004-06-03 01:43:33 +00:00
StringConvert.cpp
ScriptableComplex.h: ScriptingHost already includes SpiderMonkey.h
2005-07-20 04:53:58 +00:00
StringConvert.h
Corrected string conversion slightly
2005-03-22 12:09:11 +00:00
ThreadUtil.h
- fix w4 warnings
2005-08-09 15:55:44 +00:00
UniDoubler.h
Added CStr and some other things to precompiled.h, to reduce build times.
2005-06-01 20:12:45 +00:00
utf16string.h
- fix w4 warnings
2005-08-09 15:55:44 +00:00
Util.cpp
moved ps/X* to ps/XML/
2005-08-14 23:50:37 +00:00
Util.h
moved ps/X* to ps/XML/
2005-08-14 23:50:37 +00:00
Vector2D.h
Minor changes to sound-script interface.
2004-11-15 22:30:01 +00:00
VFSUtil.cpp
- split up lib/res into file, graphics and sound.
2005-08-12 17:06:53 +00:00
VFSUtil.h
- split up lib/res into file, graphics and sound.
2005-08-12 17:06:53 +00:00
World.cpp
Minor fixes
2005-08-16 19:51:18 +00:00
World.h
host of changes to accommodate Atlas:
2005-08-14 23:34:37 +00:00