0ad/binaries/data/mods/public/shaders/effects/model_transparent_opaque.xml
Ykkrosh 5009636e39 Improve Android compatibility.
Basic touchscreen input for testing.
Better GLSL support for map rendering.

This was SVN commit r11155.
2012-02-25 17:29:27 +00:00

23 lines
660 B
XML

<?xml version="1.0" encoding="utf-8"?>
<effect>
<technique>
<require shaders="arb"/>
<pass shader="model_common_arb">
<define name="USE_TRANSPARENT" value="1"/>
<alpha func="greater" ref="0.9375"/>
<blend src="src_alpha" dst="one_minus_src_alpha"/>
</pass>
</technique>
<technique>
<require shaders="glsl"/>
<pass shader="glsl/model_common">
<define name="USE_TRANSPARENT" value="1"/>
<define name="REQUIRE_ALPHA_GREATER" value="0.9375"/>
<blend src="src_alpha" dst="one_minus_src_alpha"/>
</pass>
</technique>
</effect>