forked from 0ad/0ad
Ykkrosh
1706363bab
Also delete some unused declarations, and rename is_playing to snd_is_playing. This was SVN commit r7813.
86 lines
3.1 KiB
C++
86 lines
3.1 KiB
C++
/* Copyright (c) 2010 Wildfire Games
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/*
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* portable debugging helper functions specific to the STL.
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*/
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#ifndef INCLUDED_DEBUG_STL
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#define INCLUDED_DEBUG_STL
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namespace ERR
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{
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const LibError STL_CNT_UNKNOWN = -100500;
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// likely causes: not yet initialized or memory corruption.
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const LibError STL_CNT_INVALID = -100501;
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}
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/**
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* reduce complicated STL symbol names to human-readable form.
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*
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* algorithm: remove/replace undesired substrings in one pass (fast).
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* example: "std::basic_string\<char, char_traits\<char\>,
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* std::allocator\<char\> \>" => "string".
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*
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* @param name Buffer holding input symbol name; modified in-place.
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* There is no length limit; must be large enough to hold typical STL
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* strings. DBG_SYMBOL_LEN chars is a good measure.
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* @return name for convenience.
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**/
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extern wchar_t* debug_stl_simplify_name(wchar_t* name);
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/**
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* abstraction of all STL iterators used by debug_stl.
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**/
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typedef const u8* (*DebugStlIterator)(void* internal, size_t el_size);
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/**
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* no STL iterator is larger than this; see below.
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**/
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const size_t DEBUG_STL_MAX_ITERATOR_SIZE = 64;
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/**
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* prepare to enumerate the elements of arbitrarily typed STL containers.
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*
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* works by retrieving element count&size via debug information and hiding
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* the container's iterator implementation behind a common interface.
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* a basic sanity check is performed to see if the container memory is
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* valid and appears to be initialized.
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*
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* @param type_name exact type of STL container (see example above)
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* @param p raw memory holding the container
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* @param size sizeof(container)
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* @param el_size sizeof(value_type)
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* @param el_count out; number of valid elements in container
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* @param el_iterator out; callback function that acts as an iterator
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* @param it_mem out; buffer holding the iterator state. must be
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* at least DEBUG_STL_MAX_ITERATOR_SIZE bytes.
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* @return LibError (ERR::STL_*)
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**/
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extern LibError debug_stl_get_container_info(const wchar_t* type_name, const u8* p, size_t size,
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size_t el_size, size_t* el_count, DebugStlIterator* el_iterator, void* it_mem);
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#endif // #ifndef INCLUDED_DEBUG_STL
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