forked from 0ad/0ad
76 lines
2.2 KiB
C
76 lines
2.2 KiB
C
/* Copyright (c) 2010 Wildfire Games
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/*
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* fixes for various STL implementations
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*/
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#ifndef INCLUDED_STL
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#define INCLUDED_STL
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#include "lib/config.h"
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#include "compiler.h"
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#include <cstdlib> // indirectly pull in bits/c++config.h on Linux, so __GLIBCXX__ is defined
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// detect STL version
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// .. Dinkumware
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#if MSC_VERSION
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# include <yvals.h> // defines _CPPLIB_VER
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#endif
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#if defined(_CPPLIB_VER)
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# define STL_DINKUMWARE _CPPLIB_VER
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#else
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# define STL_DINKUMWARE 0
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#endif
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// .. GCC
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#if defined(__GLIBCPP__)
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# define STL_GCC __GLIBCPP__
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#elif defined(__GLIBCXX__)
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# define STL_GCC __GLIBCXX__
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#else
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# define STL_GCC 0
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#endif
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// .. ICC
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#if defined(__INTEL_CXXLIB_ICC)
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# define STL_ICC __INTEL_CXXLIB_ICC
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#else
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# define STL_ICC 0
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#endif
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// disable (slow!) iterator checks in release builds (unless someone already defined this)
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#if STL_DINKUMWARE && defined(NDEBUG) && !defined(_SECURE_SCL)
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# define _SECURE_SCL 0
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#endif
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// pass "disable exceptions" setting on to the STL
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#if CONFIG_DISABLE_EXCEPTIONS
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# if STL_DINKUMWARE
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# define _HAS_EXCEPTIONS 0
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# else
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# define STL_NO_EXCEPTIONS
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# endif
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#endif
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#endif // #ifndef INCLUDED_STL
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