0ad/binaries/data/mods/public/shaders/glsl/hdr.vs
myconid 1fb7889539 Postproc manager
This was SVN commit r12755.
2012-10-15 10:34:23 +00:00

11 lines
128 B
GLSL

#version 110
varying vec2 v_tex;
void main()
{
gl_Position = gl_Vertex;
v_tex = vec2(gl_MultiTexCoord0);
}