forked from 0ad/0ad
76 lines
1.4 KiB
C++
Executable File
76 lines
1.4 KiB
C++
Executable File
#include "precompiled.h"
|
|
|
|
#include "Font.h"
|
|
|
|
#include "ps/ConfigDB.h"
|
|
#include "lib/res/unifont.h"
|
|
|
|
#include "ps/CLogger.h"
|
|
#define LOG_CATEGORY "graphics"
|
|
|
|
#include <map>
|
|
#include <string>
|
|
|
|
const char* DefaultFont = "verdana16";
|
|
|
|
CFont::CFont(const char* name)
|
|
{
|
|
// TODO perhaps: cache the resultant filename (or Handle) for each
|
|
// font name; but it's nice to allow run-time alteration of the fonts
|
|
|
|
std::string fontFilename;
|
|
|
|
CStr fontName = "font."; fontName += name;
|
|
|
|
// See if the config value can be loaded
|
|
CConfigValue* fontFilenameVar = g_ConfigDB.GetValue(CFG_USER, fontName);
|
|
if (fontFilenameVar && fontFilenameVar->GetString(fontFilename))
|
|
{
|
|
h = unifont_load(fontFilename.c_str());
|
|
}
|
|
else
|
|
{
|
|
// Not found in the config file -- try it as a simple filename
|
|
h = unifont_load(name);
|
|
|
|
// Found it
|
|
if (h > 0)
|
|
return;
|
|
|
|
// Not found as a font -- give up and use the default.
|
|
LOG_ONCE(ERROR, LOG_CATEGORY, "Failed to find font '%s'", name);
|
|
h = unifont_load(DefaultFont);
|
|
// Assume this worked
|
|
}
|
|
}
|
|
|
|
CFont::~CFont()
|
|
{
|
|
unifont_unload(h);
|
|
}
|
|
|
|
void CFont::Bind()
|
|
{
|
|
unifont_bind(h);
|
|
}
|
|
|
|
int CFont::GetLineSpacing()
|
|
{
|
|
return unifont_linespacing(h);
|
|
}
|
|
|
|
int CFont::GetHeight()
|
|
{
|
|
return unifont_height(h);
|
|
}
|
|
|
|
int CFont::GetCharacterWidth(const wchar_t& c)
|
|
{
|
|
return unifont_character_width(h, c);
|
|
}
|
|
|
|
void CFont::CalculateStringSize(const CStrW& string, int& width, int& height)
|
|
{
|
|
unifont_stringsize(h, (const wchar_t*)string, width, height);
|
|
}
|