0ad/binaries/data/mods/public
2011-07-03 07:52:52 +00:00
..
art #New Greek shields patterns. 2011-07-03 06:10:02 +00:00
audio Temple select OGG file update 2011-06-27 20:01:44 +00:00
civs Balances random map resources. 2011-05-04 21:24:25 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Increases unit selection limit to 200 (equal to max population). See #789 2011-07-02 23:04:59 +00:00
hwdetect Disable apparently buggy shader mode on r300c drivers. Fixes #780. 2011-04-23 17:06:27 +00:00
maps Map updates to fix moved templates. 2011-07-02 17:47:23 +00:00
shaders Renderer simplification: Remove old vertexshader path. 2011-04-06 22:02:05 +00:00
simulation Fixed an error with the Iberian fortress. 2011-07-03 07:52:52 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00