forked from 0ad/0ad
51 lines
2.0 KiB
Plaintext
51 lines
2.0 KiB
Plaintext
COMMAND LINE OPTIONS:
|
|
|
|
-autostart load a map instead of showing main menu (see below)
|
|
-buildarchive unused?
|
|
-conf:KEY=VALUE set a config value (overrides the contents of system.cfg)
|
|
-entgraph unused?
|
|
-g=F set the gamma correction to 'F' (default 1.0)
|
|
-listfiles unused?
|
|
-mod NAME start the game using NAME mod
|
|
-nosound disable audio
|
|
-onlyPublicFiles force game to use only the public (default) mod
|
|
-profile=NAME ?
|
|
-quickstart load faster (disables audio and some system info logging)
|
|
-shadows enable shadows
|
|
-vsync enable VSync, i.e. lock FPS to monitor refresh rate
|
|
-xres=N set screen X resolution to 'N'
|
|
-yres=N set screen Y resolution to 'N'
|
|
|
|
-editor launch the Atlas scenario editor
|
|
|
|
|
|
Windows-specific:
|
|
-wQpcTscSafe allow timing via QueryPerformanceCounter despite the fact
|
|
that it's using TSC and it may be unsafe. has no effect if
|
|
a better timer (i.e. the HPET) is available.
|
|
should only be specified if:
|
|
- you are sure your system does not engage in
|
|
thermal throttling (including STPCLK) OR
|
|
- an "RDTSC patch" is installed
|
|
this flag is also useful if all other alternatives are worse
|
|
than a potentially risky or slightly broken TSC-based QPC.
|
|
|
|
-wNoMahaf prevent any physical memory mapping or direct port I/O.
|
|
this disables all ACPI-related code and thus some of the
|
|
timer backends. specify this if problems are observed with
|
|
one of the abovementioned subsystems.
|
|
|
|
|
|
Autostart options:
|
|
-autostart=NAME map name for scenario, or rms name for random map
|
|
-autostart-playername=NAME multiplayer player name
|
|
-autostart-host multiplayer host mode
|
|
-autostart-players=NUMBER number of players
|
|
-autostart-client multiplayer client mode
|
|
-autostart-ip=IP multiplayer connect to given IP
|
|
-autostart-ai=PLAYER:AI adds named AI to the given player (such as 2:testbot)
|
|
Random maps only:
|
|
-autostart-random random map
|
|
-autostart-random=SEED random map with seed value (default 0, use -1 for random)
|
|
-autostart-size=TILES random map size in tiles (default 192)
|