0ad/binaries/data/mods/public
2011-09-13 15:49:25 +00:00
..
art This was SVN commit r10273. 2011-09-13 15:49:25 +00:00
audio This was SVN commit r10252. 2011-09-11 17:46:26 +00:00
civs Fix menu and dev commands overlay issue. Add music to Carthage civ file. 2011-09-03 02:12:14 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Make the progress bar finish early so that the user can actually see it finish. Display percent progress rather than details. 2011-09-13 12:24:13 +00:00
hwdetect Avoid shaders on GeForce FX, for performance. 2011-08-17 21:42:32 +00:00
maps This was SVN commit r10248. 2011-09-11 03:06:59 +00:00
shaders # Health decay for buildings not in a civ center's territory. 2011-08-18 20:28:53 +00:00
simulation More entity tweaks. Alexander and Cretan Archer. 2011-09-13 01:13:29 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00