0ad/binaries/data/mods/public/audio/interface/complete/building
2013-10-12 01:27:10 +00:00
..
complete_barracks.ogg Converts a bunch of stereo sound effects to mono, to fix sounds ignoring entity position, fixes #1956, refs #1929. 2013-06-03 21:42:48 +00:00
complete_barracks.xml Sets remaining unit trained and building completed sounds to HeardBy owner only, refs #1965 2013-06-18 05:06:22 +00:00
complete_blacksmith.ogg Some updated sounds from LAVS. 2013-10-12 01:27:10 +00:00
complete_blacksmith.xml The first Skirmish maps. 2013-10-04 13:17:21 +00:00
complete_broch.ogg Converts a bunch of stereo sound effects to mono, to fix sounds ignoring entity position, fixes #1956, refs #1929. 2013-06-03 21:42:48 +00:00
complete_broch.xml Sets remaining unit trained and building completed sounds to HeardBy owner only, refs #1965 2013-06-18 05:06:22 +00:00
complete_cavalry_stables.ogg Some updated sounds from LAVS. 2013-10-12 01:27:10 +00:00
complete_cavalry_stables.xml The first Skirmish maps. 2013-10-04 13:17:21 +00:00
complete_civ_center.ogg Converts a bunch of stereo sound effects to mono, to fix sounds ignoring entity position, fixes #1956, refs #1929. 2013-06-03 21:42:48 +00:00
complete_civ_center.xml Sets remaining unit trained and building completed sounds to HeardBy owner only, refs #1965 2013-06-18 05:06:22 +00:00
complete_corral.ogg Converts a bunch of stereo sound effects to mono, to fix sounds ignoring entity position, fixes #1956, refs #1929. 2013-06-03 21:42:48 +00:00
complete_corral.xml Sets remaining unit trained and building completed sounds to HeardBy owner only, refs #1965 2013-06-18 05:06:22 +00:00
complete_dock.ogg Converts a bunch of stereo sound effects to mono, to fix sounds ignoring entity position, fixes #1956, refs #1929. 2013-06-03 21:42:48 +00:00
complete_dock.xml Sets remaining unit trained and building completed sounds to HeardBy owner only, refs #1965 2013-06-18 05:06:22 +00:00
complete_elephant_stables.ogg Some updated sounds from LAVS. 2013-10-12 01:27:10 +00:00
complete_elephant_stables.xml The first Skirmish maps. 2013-10-04 13:17:21 +00:00
complete_farmstead.ogg Converts a bunch of stereo sound effects to mono, to fix sounds ignoring entity position, fixes #1956, refs #1929. 2013-06-03 21:42:48 +00:00
complete_farmstead.xml Sets remaining unit trained and building completed sounds to HeardBy owner only, refs #1965 2013-06-18 05:06:22 +00:00
complete_ffactri.ogg Converts a bunch of stereo sound effects to mono, to fix sounds ignoring entity position, fixes #1956, refs #1929. 2013-06-03 21:42:48 +00:00
complete_ffactri.xml Sets remaining unit trained and building completed sounds to HeardBy owner only, refs #1965 2013-06-18 05:06:22 +00:00
complete_field.ogg Converts a bunch of stereo sound effects to mono, to fix sounds ignoring entity position, fixes #1956, refs #1929. 2013-06-03 21:42:48 +00:00
complete_field.xml Sets remaining unit trained and building completed sounds to HeardBy owner only, refs #1965 2013-06-18 05:06:22 +00:00
complete_fortress.ogg Converts a bunch of stereo sound effects to mono, to fix sounds ignoring entity position, fixes #1956, refs #1929. 2013-06-03 21:42:48 +00:00
complete_fortress.xml Sets remaining unit trained and building completed sounds to HeardBy owner only, refs #1965 2013-06-18 05:06:22 +00:00
complete_gate.ogg Converts a bunch of stereo sound effects to mono, to fix sounds ignoring entity position, fixes #1956, refs #1929. 2013-06-03 21:42:48 +00:00
complete_gate.xml Sets remaining unit trained and building completed sounds to HeardBy owner only, refs #1965 2013-06-18 05:06:22 +00:00
complete_greek_theater.ogg Some updated sounds from LAVS. 2013-10-12 01:27:10 +00:00
complete_greek_theater.xml The first Skirmish maps. 2013-10-04 13:17:21 +00:00
complete_gymnasium.ogg Converts a bunch of stereo sound effects to mono, to fix sounds ignoring entity position, fixes #1956, refs #1929. 2013-06-03 21:42:48 +00:00
complete_gymnasium.xml Sets remaining unit trained and building completed sounds to HeardBy owner only, refs #1965 2013-06-18 05:06:22 +00:00
complete_house.ogg Converts a bunch of stereo sound effects to mono, to fix sounds ignoring entity position, fixes #1956, refs #1929. 2013-06-03 21:42:48 +00:00
complete_house.xml Sets remaining unit trained and building completed sounds to HeardBy owner only, refs #1965 2013-06-18 05:06:22 +00:00
complete_iber_monument.ogg Converts a bunch of stereo sound effects to mono, to fix sounds ignoring entity position, fixes #1956, refs #1929. 2013-06-03 21:42:48 +00:00
complete_iber_monument.xml Sets remaining unit trained and building completed sounds to HeardBy owner only, refs #1965 2013-06-18 05:06:22 +00:00
complete_kennel.ogg Converts a bunch of stereo sound effects to mono, to fix sounds ignoring entity position, fixes #1956, refs #1929. 2013-06-03 21:42:48 +00:00
complete_kennel.xml Sets remaining unit trained and building completed sounds to HeardBy owner only, refs #1965 2013-06-18 05:06:22 +00:00
complete_market.ogg Converts a bunch of stereo sound effects to mono, to fix sounds ignoring entity position, fixes #1956, refs #1929. 2013-06-03 21:42:48 +00:00
complete_market.xml Sets remaining unit trained and building completed sounds to HeardBy owner only, refs #1965 2013-06-18 05:06:22 +00:00
complete_storehouse.ogg Renames mill to storehouse 2013-06-22 02:28:54 +00:00
complete_storehouse.xml Renames mill to storehouse 2013-06-22 02:28:54 +00:00
complete_temple.ogg Converts a bunch of stereo sound effects to mono, to fix sounds ignoring entity position, fixes #1956, refs #1929. 2013-06-03 21:42:48 +00:00
complete_temple.xml Sets remaining unit trained and building completed sounds to HeardBy owner only, refs #1965 2013-06-18 05:06:22 +00:00
complete_theatre.ogg Converts a bunch of stereo sound effects to mono, to fix sounds ignoring entity position, fixes #1956, refs #1929. 2013-06-03 21:42:48 +00:00
complete_theatre.xml Sets remaining unit trained and building completed sounds to HeardBy owner only, refs #1965 2013-06-18 05:06:22 +00:00
complete_tholos.ogg Converts a bunch of stereo sound effects to mono, to fix sounds ignoring entity position, fixes #1956, refs #1929. 2013-06-03 21:42:48 +00:00
complete_tholos.xml Sets remaining unit trained and building completed sounds to HeardBy owner only, refs #1965 2013-06-18 05:06:22 +00:00
complete_tower.ogg Converts a bunch of stereo sound effects to mono, to fix sounds ignoring entity position, fixes #1956, refs #1929. 2013-06-03 21:42:48 +00:00
complete_tower.xml Sets remaining unit trained and building completed sounds to HeardBy owner only, refs #1965 2013-06-18 05:06:22 +00:00
complete_universal.ogg Converts a bunch of stereo sound effects to mono, to fix sounds ignoring entity position, fixes #1956, refs #1929. 2013-06-03 21:42:48 +00:00
complete_universal.xml Sets remaining unit trained and building completed sounds to HeardBy owner only, refs #1965 2013-06-18 05:06:22 +00:00
complete_wall.ogg Converts a bunch of stereo sound effects to mono, to fix sounds ignoring entity position, fixes #1956, refs #1929. 2013-06-03 21:42:48 +00:00
complete_wall.xml Sets remaining unit trained and building completed sounds to HeardBy owner only, refs #1965 2013-06-18 05:06:22 +00:00
complete_wonder.ogg Some updated sounds from LAVS. 2013-10-12 01:27:10 +00:00
complete_wonder.xml The first Skirmish maps. 2013-10-04 13:17:21 +00:00