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api.cpp | ||
api.h | ||
area.cpp | ||
area.h | ||
areapainter.cpp | ||
areapainter.h | ||
areaplacer.cpp | ||
areaplacer.h | ||
clumpplacer.cpp | ||
clumpplacer.h | ||
constraint.cpp | ||
constraint.h | ||
convert.cpp | ||
convert.h | ||
layeredpainter.cpp | ||
layeredpainter.h | ||
map.cpp | ||
map.h | ||
object.cpp | ||
object.h | ||
objectgroupplacer.cpp | ||
objectgroupplacer.h | ||
output.cpp | ||
output.h | ||
pmp_file.h | ||
point.cpp | ||
point.h | ||
pointmap.h | ||
random.cpp | ||
random.h | ||
rangeop.cpp | ||
rangeop.h | ||
ReadMe.txt | ||
rectplacer.cpp | ||
rectplacer.h | ||
rmgen.cpp | ||
rmgen.h | ||
rmgen.sln | ||
rmgen.vcproj | ||
simpleconstraints.cpp | ||
simpleconstraints.h | ||
simplegroup.cpp | ||
simplegroup.h | ||
simplepainters.cpp | ||
simplepainters.h | ||
smoothelevationpainter.cpp | ||
smoothelevationpainter.h | ||
stdafx.cpp | ||
stdafx.h | ||
terrain.cpp | ||
terrain.h | ||
tileclass.cpp | ||
tileclass.h |
======================================================================== CONSOLE APPLICATION : rmgen Project Overview ======================================================================== AppWizard has created this rmgen application for you. This file contains a summary of what you will find in each of the files that make up your rmgen application. rmgen.vcproj This is the main project file for VC++ projects generated using an Application Wizard. It contains information about the version of Visual C++ that generated the file, and information about the platforms, configurations, and project features selected with the Application Wizard. rmgen.cpp This is the main application source file. ///////////////////////////////////////////////////////////////////////////// Other standard files: StdAfx.h, StdAfx.cpp These files are used to build a precompiled header (PCH) file named rmgen.pch and a precompiled types file named StdAfx.obj. ///////////////////////////////////////////////////////////////////////////// Other notes: AppWizard uses "TODO:" comments to indicate parts of the source code you should add to or customize. /////////////////////////////////////////////////////////////////////////////