0ad/binaries/data/mods/public/shaders/model_common_instancing_glsl.xml
Ykkrosh a3f168b887 Initial support for GLSL generic vertex attributes in shader API, for GLES compatibility.
Specify GLSL version in shader files, for better error detection.

This was SVN commit r11040.
2012-02-09 17:55:25 +00:00

18 lines
474 B
XML

<?xml version="1.0" encoding="utf-8"?>
<program type="glsl">
<define name="USE_INSTANCING" value="1"/>
<vertex file="model_common.vs">
<stream name="pos"/>
<stream name="normal"/>
<stream name="uv0"/>
<attrib name="a_vertex" semantics="gl_Vertex"/>
<attrib name="a_normal" semantics="gl_Normal"/>
<attrib name="a_uv0" semantics="gl_MultiTexCoord0"/>
</vertex>
<fragment file="model_common.fs"/>
</program>