forked from 0ad/0ad
Ykkrosh
cf37e9cbe6
main.cpp: Allowed correct operation when not calling Init/Shutdown. Game.cpp: Stopped complaint when starting game with no GUI. This was SVN commit r2446.
50 lines
1.1 KiB
C++
50 lines
1.1 KiB
C++
#ifndef MESSAGES_H__
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#define MESSAGES_H__
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#include "MessagePasser.h"
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namespace AtlasMessage
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{
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struct IMessage
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{
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virtual const char* GetType() const = 0;
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virtual ~IMessage() {}
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};
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#define DEFINE(t) struct m##t : public IMessage { const char* GetType() const { return #t; }
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//////////////////////////////////////////////////////////////////////////
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DEFINE(CommandString)
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mCommandString(const std::string& name_) : name(name_) {}
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const std::string name;
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};
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//////////////////////////////////////////////////////////////////////////
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DEFINE(SetContext)
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mSetContext(void* /* HDC */ hdc_, void* /* HGLRC */ hglrc_) : hdc(hdc_), hglrc(hglrc_) {};
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void* hdc;
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void* hglrc;
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};
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DEFINE(ResizeScreen)
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mResizeScreen(int width_, int height_) : width(width_), height(height_) {}
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int width, height;
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};
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//////////////////////////////////////////////////////////////////////////
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DEFINE(GenerateMap)
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mGenerateMap(int size_) : size(size_) {}
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int size; // size in number of patches
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};
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//////////////////////////////////////////////////////////////////////////
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#undef DEFINE
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}
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#endif // MESSAGES_H__
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