0ad/binaries/data/mods/public/art/actors/units/athenians
2014-01-04 10:41:32 +00:00
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cavalry_javelinist_a_r.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
cavalry_javelinist_a.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
cavalry_javelinist_b_r.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
cavalry_javelinist_b.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
cavalry_javelinist_e_r.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
cavalry_javelinist_e.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
cavalry_swordsman_a_r.xml Standardized animations for cavalry swordsmen. Will do the same for cavalry spearmen. This is to help the player differentiate the unit types better. 2013-11-03 10:31:57 +00:00
cavalry_swordsman_a.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
cavalry_swordsman_b_r.xml Standardized animations for cavalry swordsmen. Will do the same for cavalry spearmen. This is to help the player differentiate the unit types better. 2013-11-03 10:31:57 +00:00
cavalry_swordsman_b.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
cavalry_swordsman_e_r.xml Standardized animations for cavalry swordsmen. Will do the same for cavalry spearmen. This is to help the player differentiate the unit types better. 2013-11-03 10:31:57 +00:00
cavalry_swordsman_e.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
champion_unit_marine.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
champion_unit_ranged.xml Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds. 2013-07-25 13:57:54 +00:00
champion_unit_spear.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
female_citizen.xml Spec maps and new player color texture for Greek females. 2013-09-21 12:41:05 +00:00
healer.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
infantry_archer_a.xml Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds. 2013-07-25 13:57:54 +00:00
infantry_archer_b.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
infantry_archer_e.xml Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds. 2013-07-25 13:57:54 +00:00
infantry_javelinist_a.xml Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds. 2013-07-25 13:57:54 +00:00
infantry_javelinist_b.xml Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds. 2013-07-25 13:57:54 +00:00
infantry_javelinist_e.xml Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds. 2013-07-25 13:57:54 +00:00
infantry_slinger_a.xml Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds. 2013-07-25 13:57:54 +00:00
infantry_slinger_b.xml Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds. 2013-07-25 13:57:54 +00:00
infantry_slinger_e.xml Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds. 2013-07-25 13:57:54 +00:00
infantry_spearman_a.xml Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds. 2013-07-25 13:57:54 +00:00
infantry_spearman_b.xml Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds. 2013-07-25 13:57:54 +00:00
infantry_spearman_e.xml Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds. 2013-07-25 13:57:54 +00:00
iphicrates.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
pericles.xml add the ability to exclude props from the selection size + add aura visualisation rings again 2014-01-04 10:41:32 +00:00
siege_rock_packed.xml Implements siege packing. Closes #1718. 2012-12-01 00:34:03 +00:00
siege_rock.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
siege_spear_packed.xml Implements siege packing. Closes #1718. 2012-12-01 00:34:03 +00:00
siege_spear.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
themistocles.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
trader_h.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
trader_r.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
trader.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00