0ad/binaries/data/mods/public
2011-05-15 20:30:54 +00:00
..
art This was SVN commit r9522. 2011-05-15 18:17:41 +00:00
audio This was SVN commit r9491. 2011-05-08 22:56:00 +00:00
civs Balances random map resources. 2011-05-04 21:24:25 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Use JuBot by default. 2011-05-12 23:55:35 +00:00
hwdetect Disable apparently buggy shader mode on r300c drivers. Fixes #780. 2011-04-23 17:06:27 +00:00
maps This was SVN commit r9518. 2011-05-14 23:26:37 +00:00
shaders Renderer simplification: Remove old vertexshader path. 2011-04-06 22:02:05 +00:00
simulation units are not stuck on construction sites anymore. fixes #779 2011-05-15 20:30:54 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00