0ad/binaries/data/mods/public/simulation/templates/structures/hele_blacksmith.xml
Mythos_Ruler cd7b56faa4 Updated the name of "Porus" on Punjab 1.
Updated some Blacksmith templates with histories.

Made a new "pikeman" template to use with pike units. Made pikemen have
extra high armor, but pretty low attack. Basically they'd be used as the
ultimate meat-shield.

Cleaned up some stuff.

Made us of Pureon's new technology portraits.

This was SVN commit r13527.
2013-07-02 00:04:05 +00:00

18 lines
497 B
XML

<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_military_blacksmith">
<Cost>
<BuildTime>220</BuildTime>
</Cost>
<Health>
<Max>2200</Max>
</Health>
<Identity>
<Civ>hele</Civ>
<SpecificName>Khalkeîon</SpecificName>
<History>The earliest Greek smiths worked in copper, then bronze, and then finally iron.</History>
</Identity>
<VisualActor>
<Actor>structures/hellenes/blacksmith.xml</Actor>
</VisualActor>
</Entity>