0ad/binaries/data/mods/public/shaders/glsl/solid_player.fs
Ykkrosh 5009636e39 Improve Android compatibility.
Basic touchscreen input for testing.
Better GLSL support for map rendering.

This was SVN commit r11155.
2012-02-25 17:29:27 +00:00

9 lines
95 B
GLSL

#version 110
uniform vec4 playerColor;
void main()
{
gl_FragColor = playerColor;
}