0ad/binaries/data/mods/public
2011-06-27 22:23:03 +00:00
..
art # Moved Roman and Carthaginian Champion Units to Public. 2011-06-27 22:23:03 +00:00
audio Temple select OGG file update 2011-06-27 20:01:44 +00:00
civs Balances random map resources. 2011-05-04 21:24:25 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Enforces max population limit, cleans up population variables in Player component. See #862 2011-06-25 00:47:46 +00:00
hwdetect Disable apparently buggy shader mode on r300c drivers. Fixes #780. 2011-04-23 17:06:27 +00:00
maps This was SVN commit r9679. 2011-06-27 03:29:34 +00:00
shaders Renderer simplification: Remove old vertexshader path. 2011-04-06 22:02:05 +00:00
simulation # Moved Roman and Carthaginian Champion Units to Public. 2011-06-27 22:23:03 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00