forked from 0ad/0ad
Ykkrosh
d7996c104a
wsdl: initialise handles such that wsdl_shutdown doesn't try to close them if they remain unchanged. GameSetup: made work in Atlas. Renderer: fixed progressive loading of water textures. This was SVN commit r2941. |
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unix | ||
win | ||
cpu.h | ||
dir_watch.h | ||
gfx.h | ||
ia32.asm | ||
ia32.cpp | ||
ia32.h | ||
os.h | ||
snd.h | ||
sysdep.cpp | ||
sysdep.h |