forked from 0ad/0ad
32 lines
1.1 KiB
XML
32 lines
1.1 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Zebra">
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<animations>
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<animation file="quadraped/zebra_idle.dae" name="idle" speed="30"/>
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<animation file="quadraped/zebra_walk.dae" name="walk" speed="30"/>
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<animation file="quadraped/zebra_run.dae" name="run" speed="12"/>
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<animation file="quadraped/zebra_attack.dae" name="attack" speed="100"/>
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<animation file="quadraped/zebra_death.dae" name="death" speed="100"/>
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</animations>
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<mesh>skeletal/zebra.dae</mesh>
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<textures><texture file="skeletal/animal_zebra.dds" name="baseTex"/></textures>
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="Run">
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<props>
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<prop actor="particle/dust_cav.xml" attachpoint="root"/>
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</props>
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</variant>
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<variant name="death">
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<props>
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<prop actor="props/units/blood_01.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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</actor>
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