0ad/binaries/data/mods/internal/simulation/templates/structures/pers_wall.xml
Ykkrosh cdcee291cf Convert all remaining entity template data to new file format.
Add dummy component implementations for new data.
Partly support multiple weapons for a single unit.

This was SVN commit r7547.
2010-05-15 21:07:52 +00:00

12 lines
561 B
XML

<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_wall">
<Identity>
<Civ>pers</Civ>
<SpecificName>Divar</SpecificName>
<History>These were the massive walls that Nebuchadnezzar built to protect the city. It is said that two four-horse chariots could easily pass by each other. Babylon, although not an official royal residence (there were 4 of them all together), was a preferred place for holidays.</History>
</Identity>
<VisualActor>
<Actor>structures/persians/wall.xml</Actor>
</VisualActor>
</Entity>