0ad/binaries/data/mods/public
2013-09-14 18:36:40 +00:00
..
art Restore textures.xml to make grid_subdiv terrain less ugly 2013-09-14 18:36:40 +00:00
audio Enable sound notifications with technology upgrades. Based on patch by mpmoreti. Fixes #2021 2013-09-09 12:50:05 +00:00
civs Fix some typos in the civ json files. Patch by Gallaecio. 2013-09-07 17:40:50 +00:00
fonts Infinite farms with diminishing returns (but no farmland). Refs #1318. 2013-07-30 06:04:53 +00:00
globalscripts Adds JS implementations of Math.pow, exp, and log, by sanderd17, refs #1193. 2013-06-30 05:16:20 +00:00
gui Special case getEntityNamesFormatted to avoid messing with getEntityNames 2013-09-14 00:32:50 +00:00
hwdetect Disable fancy water rendering on all Intel devices, since it appears to be very slow. 2013-03-17 14:27:47 +00:00
maps Fix gazelle in deep water starting position on Oasis 9. Fixes #2123 2013-09-10 09:36:27 +00:00
shaders Disable distance-sorting for most transparent objects 2013-08-24 14:48:02 +00:00
simulation celtic fortresses actor and barracks actor errors fixing reported by Sanderd 2013-09-14 13:59:43 +00:00
technologies/techtree Deletes some obsolete data files. 2012-05-10 04:36:18 +00:00