0ad/binaries/data/mods/public
Yves df43e32a59 Second try fixing the eol-styles
This was SVN commit r14801.
2014-03-03 21:36:24 +00:00
..
art Added modified Stanislas69 Pyrrhus helmet with textures. 2014-03-02 10:59:36 +00:00
audio Trying to make elephant attack sounds not so crazy. Unsuccessful. 2014-01-18 12:35:55 +00:00
civs Second try fixing the eol-styles 2014-03-03 21:36:24 +00:00
fonts Refactor text renderer 2013-10-18 15:53:07 +00:00
globalscripts Refactor some formation code to let it make use of the prototypes 2014-01-27 12:34:59 +00:00
gui Fix #2373. Have player resign if not returning to a networked game. Also notify host of networked game that by leaving all other players will be disconnected. Based off patch by boeseRaupe 2014-02-21 20:02:23 +00:00
hwdetect Disable fancy water rendering on all Intel devices, since it appears to be very slow. 2013-03-17 14:27:47 +00:00
maps Updated some portraits. 2014-02-26 14:29:42 +00:00
shaders Substantial speed-up of the foam generation code. 2014-01-05 16:15:20 +00:00
simulation fix AI error, not reseting all units after a successful attack 2014-03-01 14:36:35 +00:00
technologies/techtree Deletes some obsolete data files. 2012-05-10 04:36:18 +00:00