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e0255741d8
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historic_bruno
e0255741d8
Adds BuildRestrictions accessors to AI's EntityTemplate (important for proper territory support).
...
This was SVN commit r10340.
2011-09-28 19:51:40 +00:00
..
art
Persian Healer
2011-09-28 05:27:54 +00:00
audio
This was SVN commit r10274.
2011-09-13 16:28:40 +00:00
civs
Fix menu and dev commands overlay issue. Add music to Carthage civ file.
2011-09-03 02:12:14 +00:00
fonts
Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation.
Fixes
#590
.
2010-10-30 04:02:42 +00:00
formations
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
gui
Update button text color on game disconnected screen
2011-09-24 23:00:27 +00:00
hwdetect
Avoid shaders on GeForce FX, for performance.
2011-08-17 21:42:32 +00:00
maps
Attempts to fix random map OOS errors by avoiding parsing data to floats (uses CFixedVector3D instead). See
#977
.
2011-09-26 21:36:33 +00:00
shaders
# Health decay for buildings not in a civ center's territory.
2011-08-18 20:28:53 +00:00
simulation
Adds BuildRestrictions accessors to AI's EntityTemplate (important for proper territory support).
2011-09-28 19:51:40 +00:00
technologies
This was SVN commit r8187.
2010-09-26 07:04:09 +00:00