0ad/binaries/data/mods/public/simulation/ai/common-api
wraitii e6cf2f23c5 Fix AI debug mode.
This was SVN commit r14716.
2014-02-01 03:29:55 +00:00
..
baseAI.js Fix AI debug mode. 2014-02-01 03:29:55 +00:00
class.js Rename common-api-v3 to common-api. 2014-01-10 17:46:48 +00:00
entity.js Somewhat experimental rewrite and simplification of the worker's logic to choose dropsites. Might behave unexpectedly now and then. 2014-02-01 00:44:12 +00:00
entitycollection.js Rename common-api-v3 to common-api. 2014-01-10 17:46:48 +00:00
filters.js Rename common-api-v3 to common-api. 2014-01-10 17:46:48 +00:00
gamestate.js Improve some building placement. May improve dropsite usage slightly. 2014-01-22 20:26:45 +00:00
map-module.js Fix various bugs. Try to make the AI build its buildings closer together (WIP, and it's brute-force). 2014-01-22 03:11:19 +00:00
resources.js Rename common-api-v3 to common-api. 2014-01-10 17:46:48 +00:00
shared.js Fix some errors reported by Gildas, Lion_Kanzen and Gameboy. Prepare for formation fighting in the attack plans by having a more generic "army" component. 2014-01-21 20:24:51 +00:00
technology.js Rename common-api-v3 to common-api. 2014-01-10 17:46:48 +00:00
terrain-analysis-pathfinder.js Should fix AI warnings (refs #2372). 2014-01-12 19:12:55 +00:00
terrain-analysis.js Rename common-api-v3 to common-api. 2014-01-10 17:46:48 +00:00
utils.js Rename common-api-v3 to common-api. 2014-01-10 17:46:48 +00:00