0ad/source
dave 3b41b5fbd1 Moved the include of cmath out of the #ifdef
This avoids stuff like

/usr/include/c++/4.0.0/cmath:85: error: template with C linkage
/usr/include/c++/4.0.0/cmath: In function 'float std::abs(float)':
/usr/include/c++/4.0.0/cmath:92: error: declaration of C function 'float
std::abs(float)' conflicts with
/usr/include/c++/4.0.0/cmath:88: error: previous declaration 'double
std::abs(double)' here

This was SVN commit r4291.
2006-09-03 02:17:57 +00:00
..
graphics Updated OpenAL to 1.1 (which no longer includes ALUT). 2006-09-02 21:20:25 +00:00
gui # Optimised minimap drawing 2006-08-27 22:51:53 +00:00
i18n # housekeeping 2006-07-26 13:10:13 +00:00
lib Moved the include of cmath out of the #ifdef 2006-09-03 02:17:57 +00:00
maths # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
network Added the concept of diplomatic stance in CPlayer. 2006-08-28 03:07:48 +00:00
pch # move ps/Network into top level project (and static lib). 2006-08-26 20:25:37 +00:00
ps Updated OpenAL to 1.1 (which no longer includes ALUT). 2006-09-02 21:20:25 +00:00
renderer Mac gcc complains about mixing size_t, uint etc.. 2006-09-01 06:59:29 +00:00
scripting Updated OpenAL to 1.1 (which no longer includes ALUT). 2006-09-02 21:20:25 +00:00
simulation Updated OpenAL to 1.1 (which no longer includes ALUT). 2006-09-02 21:20:25 +00:00
sound # housekeeping 2006-06-04 22:27:40 +00:00
tools Updated OpenAL to 1.1 (which no longer includes ALUT). 2006-09-02 21:20:25 +00:00
main.cpp Updated OpenAL to 1.1 (which no longer includes ALUT). 2006-09-02 21:20:25 +00:00