0ad/binaries/data/mods/public
Mythos_Ruler eb33d0fd61 New unit for Romans: "Italian Allied Cavalry" which can help counter archers.
Persians and Mauryans still have uber archers, but must first pay for
them by researching "Archery Tradition" at the Barracks for 200F 300W.
This technology adds +10 meters to the range of all bow-using units,
plus makes archer units train faster (but have less health).

This was SVN commit r14007.
2013-10-16 01:04:55 +00:00
..
art New unit for Romans: "Italian Allied Cavalry" which can help counter archers. 2013-10-16 01:04:55 +00:00
audio Some updated sounds from LAVS. 2013-10-12 01:27:10 +00:00
civs Some more player names for Carthage. 2013-10-06 18:28:10 +00:00
fonts Infinite farms with diminishing returns (but no farmland). Refs #1318. 2013-07-30 06:04:53 +00:00
globalscripts Adds JS implementations of Math.pow, exp, and log, by sanderd17, refs #1193. 2013-06-30 05:16:20 +00:00
gui Remove duplication between getActionInfo and determineAction. Allow setting rally points if not all selected buildings can do so. Patch by mimo. Fixes #2189. 2013-10-11 22:43:22 +00:00
hwdetect Disable fancy water rendering on all Intel devices, since it appears to be very slow. 2013-03-17 14:27:47 +00:00
maps This was SVN commit r13997. 2013-10-13 18:11:54 +00:00
shaders Disable distance-sorting for most transparent objects 2013-08-24 14:48:02 +00:00
simulation New unit for Romans: "Italian Allied Cavalry" which can help counter archers. 2013-10-16 01:04:55 +00:00
technologies/techtree Deletes some obsolete data files. 2012-05-10 04:36:18 +00:00