forked from 0ad/0ad
74 lines
3.0 KiB (Stored with Git LFS)
Plaintext
74 lines
3.0 KiB (Stored with Git LFS)
Plaintext
<?xml version="1.0" encoding="utf-8"?>
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<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
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<asset>
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<contributor>
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<author>Blender User</author>
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<authoring_tool>Blender 2.62.0 r44136</authoring_tool>
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</contributor>
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<created>2012-07-16T20:25:29</created>
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<modified>2012-07-16T20:25:29</modified>
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<unit name="meter" meter="1"/>
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<up_axis>Z_UP</up_axis>
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</asset>
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<library_geometries>
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<geometry id="Plane-mesh" name="Plane">
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<mesh>
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<source id="Plane-mesh-positions">
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<float_array id="Plane-mesh-positions-array" count="12">1 1 0 1 -1 0 -1 -0.9999998 0 -0.9999997 1 0</float_array>
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<technique_common>
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<accessor source="#Plane-mesh-positions-array" count="4" stride="3">
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<param name="X" type="float"/>
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<param name="Y" type="float"/>
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<param name="Z" type="float"/>
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</accessor>
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</technique_common>
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</source>
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<source id="Plane-mesh-normals">
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<float_array id="Plane-mesh-normals-array" count="3">0 0 1</float_array>
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<technique_common>
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<accessor source="#Plane-mesh-normals-array" count="1" stride="3">
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<param name="X" type="float"/>
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<param name="Y" type="float"/>
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<param name="Z" type="float"/>
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</accessor>
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</technique_common>
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</source>
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<source id="Plane-mesh-map-0">
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<float_array id="Plane-mesh-map-0-array" count="8">0 0 1 0 1 1 0 1</float_array>
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<technique_common>
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<accessor source="#Plane-mesh-map-0-array" count="4" stride="2">
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<param name="S" type="float"/>
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<param name="T" type="float"/>
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</accessor>
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</technique_common>
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</source>
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<vertices id="Plane-mesh-vertices">
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<input semantic="POSITION" source="#Plane-mesh-positions"/>
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</vertices>
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<polylist count="1">
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<input semantic="VERTEX" source="#Plane-mesh-vertices" offset="0"/>
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<input semantic="NORMAL" source="#Plane-mesh-normals" offset="1"/>
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<input semantic="TEXCOORD" source="#Plane-mesh-map-0" offset="2" set="0"/>
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<vcount>4 </vcount>
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<p>0 0 0 3 0 1 2 0 2 1 0 3</p>
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</polylist>
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</mesh>
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<extra><technique profile="MAYA"><double_sided>1</double_sided></technique></extra>
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</geometry>
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</library_geometries>
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<library_visual_scenes>
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<visual_scene id="Scene" name="Scene">
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<node id="Plane" type="NODE">
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<translate sid="location">0.9108683 0.8981681 1.596016</translate>
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<rotate sid="rotationZ">0 0 1 0</rotate>
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<rotate sid="rotationY">0 1 0 0</rotate>
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<rotate sid="rotationX">1 0 0 0</rotate>
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<scale sid="scale">1.783521 1.783521 1.783521</scale>
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<instance_geometry url="#Plane-mesh"/>
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</node>
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</visual_scene>
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</library_visual_scenes>
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<scene>
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<instance_visual_scene url="#Scene"/>
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</scene>
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</COLLADA> |