0ad/binaries/data/mods/public/simulation/ai/qbot-wc
wraitii f372f9184c Fix Aegis breaking the profiler after some time (Fixes #1945. Fix typo (Fixes #1947). Patches by Markus.
Also one other fix for something attack related (probably, code is old
and I can't recall).

This was SVN commit r13425.
2013-05-25 15:56:11 +00:00
..
_init.js AI API V3 along with a new version of Aegis. Support for a JS shared component that can be used or not for each AI. 2013-03-05 22:52:48 +00:00
_Read Me.txt Many small bugfixes for AIs. Adds support for difficulty (and along with that, some behind-the-door architecture for a handicap system). 2013-03-13 20:44:48 +00:00
attack_plan.js Fix Aegis breaking the profiler after some time (Fixes #1945. Fix typo (Fixes #1947). Patches by Markus. 2013-05-25 15:56:11 +00:00
config.js Bug fixes and small improvements to Aegis. Change the "C" button into a "Settings" button. Fix to -autostart-aidiff. 2013-03-15 12:35:16 +00:00
data.json Adds notice of saved game issues to Aegis' description 2013-04-01 15:03:31 +00:00
defence.js var-fare 2013-05-12 22:28:02 +00:00
economy.js Fix Aegis breaking the profiler after some time (Fixes #1945. Fix typo (Fixes #1947). Patches by Markus. 2013-05-25 15:56:11 +00:00
enemy-watcher.js var-fare 2013-05-12 22:28:02 +00:00
entity-extend.js Add support for -autostart-civ to set civilizations when quickstarting. 2013-03-09 14:09:06 +00:00
entitycollection-extend.js AI API V3 along with a new version of Aegis. Support for a JS shared component that can be used or not for each AI. 2013-03-05 22:52:48 +00:00
license_gpl-2.0.txt Adding an experimental version of qBot. This is half a crossover with my former Marilyn bot (defense manager, attack plans) and some improvements here and there that I believe could help improve the bot. 2012-08-03 15:52:18 +00:00
map-module.js var-fare 2013-05-12 22:28:02 +00:00
military.js Some more vars 2013-05-16 16:17:37 +00:00
plan-building.js Clean-up of Aegis scripts. Most deprecated functions have been removed, some comments updated. Also makes resource maps 8-bit to save a little memory. 2013-03-16 09:59:43 +00:00
plan-research.js var-fare 2013-05-12 22:28:02 +00:00
plan-training.js Add support for -autostart-civ to set civilizations when quickstarting. 2013-03-09 14:09:06 +00:00
qbot.js var-fare 2013-05-12 22:28:02 +00:00
queue-manager.js var-fare 2013-05-12 22:28:02 +00:00
queue.js Many small bugfixes for AIs. Adds support for difficulty (and along with that, some behind-the-door architecture for a handicap system). 2013-03-13 20:44:48 +00:00
template-manager.js var-fare 2013-05-12 22:28:02 +00:00
timer.js AI API V3 along with a new version of Aegis. Support for a JS shared component that can be used or not for each AI. 2013-03-05 22:52:48 +00:00
utils-extend.js var-fare 2013-05-12 22:28:02 +00:00
worker.js Fixes a few changes in my previous commit. Makes "Medium" the default difficulty setting. 2013-03-16 12:55:03 +00:00