.. |
campaigns
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Footprint sizes for these things.
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2012-05-18 22:41:31 +00:00 |
gaia
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Fixes broken statue ruins template and replaces old statue treasures with ruins
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2013-10-04 01:15:16 +00:00 |
other
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Some more player names for Carthage.
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2013-10-06 18:28:10 +00:00 |
rubble
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Added mauryan healer skin and head.
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2013-04-01 00:48:18 +00:00 |
skirmish
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add skirmish defense tower and houses
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2013-10-08 09:13:55 +00:00 |
special
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Reverts field limits from f4abcd2ef9 until we can fix AI and UI problems, refs #2187
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2013-10-06 23:25:55 +00:00 |
structures
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Fixes crannóc spelling, thanks to GunChleoc
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2013-10-07 00:46:58 +00:00 |
units
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Newly updated Ptolemaic champion cavalry.
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2013-10-07 20:47:06 +00:00 |
template_entity_full.xml
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# Add experimental fighter planes.
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2011-06-09 19:44:40 +00:00 |
template_entity_quasi.xml
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Adds multiple entity selection to Atlas (including move/delete). Fixes #678.
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2012-02-27 05:32:35 +00:00 |
template_eyecandy.xml
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Spartan tech "Agoge" altered. Moved to Syssiton from Civ Center.
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2013-08-12 21:53:53 +00:00 |
template_gaia_flora_bush_berry.xml
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Revert f5ab6255d0 . I accidentally somehow committed my whole working tree on this computer....
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2013-08-26 04:15:36 +00:00 |
template_gaia_flora_bush.xml
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Adds a new class, ForestPlant
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2011-09-30 21:11:50 +00:00 |
template_gaia_flora_tree.xml
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Limit the number of gatherer per resource, as described in #1387. Based on work by crezax. Fixes #1387
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2013-03-13 20:10:46 +00:00 |
template_gaia_flora.xml
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Selection ring tweaks.
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2012-04-25 21:14:32 +00:00 |
template_gaia_geo_mineral_slabs.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
template_gaia_geo_mineral.xml
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Updated Stoa tip image.
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2013-08-30 22:35:15 +00:00 |
template_gaia_geo_rock_slabs.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
template_gaia_geo_rock.xml
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Updated Stoa tip image.
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2013-08-30 22:35:15 +00:00 |
template_gaia_geo.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
template_gaia_ruins.xml
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Limit the number of gatherer per resource, as described in #1387. Based on work by crezax. Fixes #1387
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2013-03-13 20:10:46 +00:00 |
template_gaia_treasure.xml
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Limit the number of gatherer per resource, as described in #1387. Based on work by crezax. Fixes #1387
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2013-03-13 20:10:46 +00:00 |
template_gaia.xml
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Add flag to VisualActor for entities that should only be visible in Atlas. Patch by KareemErgawy. Fixes #1411.
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2013-06-09 23:18:21 +00:00 |
template_rubble.xml
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Add flag to VisualActor for entities that should only be visible in Atlas. Patch by KareemErgawy. Fixes #1411.
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2013-06-09 23:18:21 +00:00 |
template_structure_civic_civil_centre.xml
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Updated a bunch of things.
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2013-10-02 18:51:49 +00:00 |
template_structure_civic_house.xml
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Technology to unlock female training at the house.
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2013-07-02 07:11:01 +00:00 |
template_structure_civic_temple.xml
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generalise kill vs eject garrisoned entities on death of garrisonHolder
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2013-08-17 09:26:17 +00:00 |
template_structure_civic.xml
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All animals now visible in Fog of War (FOW). Should help a lot with hunting.
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2013-07-24 18:11:03 +00:00 |
template_structure_defense_defense_tower.xml
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change build distance restrictions to work with classes. Fixes #2012.
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2013-09-15 09:29:16 +00:00 |
template_structure_defense_outpost.xml
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generalise kill vs eject garrisoned entities on death of garrisonHolder
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2013-08-17 09:26:17 +00:00 |
template_structure_defense_wall_gate.xml
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Show combined costs in the gate conversion tooltip. Based on patch by Jgwman. Fixes #1591.
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2013-06-29 20:55:53 +00:00 |
template_structure_defense_wall_long.xml
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Tweaked Walls stats and costs.
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2013-05-25 23:10:16 +00:00 |
template_structure_defense_wall_medium.xml
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Tweaked Walls stats and costs.
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2013-05-25 23:10:16 +00:00 |
template_structure_defense_wall_short.xml
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Tweaked Walls stats and costs.
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2013-05-25 23:10:16 +00:00 |
template_structure_defense_wall_tower.xml
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Fixing some Roman names. Thanks Robbob (on the forum).
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2013-09-12 13:53:00 +00:00 |
template_structure_defense_wall.xml
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Allow building walls along the shore. Patch by sanderd17. Fix #1610.
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2013-07-07 22:44:47 +00:00 |
template_structure_defense_wallset.xml
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Fix some mistakes with class definition for stone/palisade gates and wallsets.
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2012-08-06 11:43:02 +00:00 |
template_structure_defense.xml
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Updated Stoa tip image.
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2013-08-30 22:35:15 +00:00 |
template_structure_economic_farmstead.xml
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This was SVN commit r13965.
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2013-10-06 23:29:03 +00:00 |
template_structure_economic_market.xml
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Updated some building tooltips.
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2013-06-11 16:28:42 +00:00 |
template_structure_economic_storehouse.xml
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Renames mill to storehouse
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2013-06-22 02:28:54 +00:00 |
template_structure_economic.xml
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All animals now visible in Fog of War (FOW). Should help a lot with hunting.
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2013-07-24 18:11:03 +00:00 |
template_structure_gaia_settlement.xml
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Bunch of different stuff.
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2012-05-25 21:36:07 +00:00 |
template_structure_military_barracks.xml
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generalise kill vs eject garrisoned entities on death of garrisonHolder
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2013-08-17 09:26:17 +00:00 |
template_structure_military_blacksmith.xml
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The first Skirmish maps.
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2013-10-04 13:17:21 +00:00 |
template_structure_military_dock.xml
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Updated some building tooltips.
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2013-06-11 16:28:42 +00:00 |
template_structure_military_embassy.xml
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Carthaginians can now only build 1 embassy at a time.
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2013-06-29 02:17:33 +00:00 |
template_structure_military_fortress.xml
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Fixing some Roman names. Thanks Robbob (on the forum).
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2013-09-12 13:53:00 +00:00 |
template_structure_military.xml
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All animals now visible in Fog of War (FOW). Should help a lot with hunting.
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2013-07-24 18:11:03 +00:00 |
template_structure_resource_corral.xml
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generalise kill vs eject garrisoned entities on death of garrisonHolder
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2013-08-17 09:26:17 +00:00 |
template_structure_resource_field.xml
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Reverts field limits from f4abcd2ef9 until we can fix AI and UI problems, refs #2187
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2013-10-06 23:25:55 +00:00 |
template_structure_resource.xml
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Exponential Armor patch by Alpha123, with new updated armor values.
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2013-04-29 07:51:51 +00:00 |
template_structure_special.xml
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generalise kill vs eject garrisoned entities on death of garrisonHolder
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2013-08-17 09:26:17 +00:00 |
template_structure_wonder.xml
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The first Skirmish maps.
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2013-10-04 13:17:21 +00:00 |
template_structure.xml
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Implements attack notifications based on patch by madmax and zoot, fixes #1719
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2013-10-06 04:49:38 +00:00 |
template_unit_cavalry_melee_spearman.xml
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Fixes #2152
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2013-10-06 06:57:50 +00:00 |
template_unit_cavalry_melee_swordsman.xml
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3D farm fields for all factions.
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2013-09-22 08:07:29 +00:00 |
template_unit_cavalry_melee.xml
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New techs for Carthage: Mercenary Captains, reduce metal costs for merc units, based on ethnicity.
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2013-05-31 02:52:06 +00:00 |
template_unit_cavalry_ranged_archer.xml
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Some tooltip tweaks.
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2013-09-15 04:57:58 +00:00 |
template_unit_cavalry_ranged_javelinist.xml
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Some tooltip tweaks.
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2013-09-15 04:57:58 +00:00 |
template_unit_cavalry_ranged.xml
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For most civs, made it so that Champions are unlocked by default in the Fortress at City Phase, but then also available for training at the Barracks, but after they are unlocked with a tech.
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2013-06-21 00:14:00 +00:00 |
template_unit_cavalry.xml
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Some more player names for Carthage.
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2013-10-06 18:28:10 +00:00 |
template_unit_champion_cavalry_archer.xml
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Some tooltip tweaks.
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2013-09-15 04:57:58 +00:00 |
template_unit_champion_cavalry_javelinist.xml
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Some tooltip tweaks.
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2013-09-15 04:57:58 +00:00 |
template_unit_champion_cavalry_spearman.xml
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Some tooltip tweaks.
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2013-09-15 04:57:58 +00:00 |
template_unit_champion_cavalry_swordsman.xml
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Some tooltip tweaks.
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2013-09-15 04:57:58 +00:00 |
template_unit_champion_cavalry.xml
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Some more player names for Carthage.
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2013-10-06 18:28:10 +00:00 |
template_unit_champion_elephant_melee.xml
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3D farm fields for all factions.
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2013-09-22 08:07:29 +00:00 |
template_unit_champion_elephant.xml
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3D farm fields for all factions.
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2013-09-22 08:07:29 +00:00 |
template_unit_champion_infantry_archer.xml
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Some tooltip tweaks.
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2013-09-15 04:57:58 +00:00 |
template_unit_champion_infantry_javelinist.xml
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Some tooltip tweaks.
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2013-09-15 04:57:58 +00:00 |
template_unit_champion_infantry_pikeman.xml
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Some tooltip tweaks.
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2013-09-15 04:57:58 +00:00 |
template_unit_champion_infantry_spearman.xml
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Some tooltip tweaks.
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2013-09-15 04:57:58 +00:00 |
template_unit_champion_infantry_swordsman.xml
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Some tooltip tweaks.
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2013-09-15 04:57:58 +00:00 |
template_unit_champion_infantry.xml
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Building completion and unit training sounds are now ubiquitous, meaning you'll hear them even if they are off-screen.
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2013-06-03 02:50:10 +00:00 |
template_unit_champion_ranged.xml
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Champion FIXES commit.
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2011-06-28 04:19:01 +00:00 |
template_unit_champion_siege.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_champion.xml
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health regeneration
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2013-08-12 17:45:18 +00:00 |
template_unit_dog.xml
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let entities change entity limits. Fixes #2076
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2013-09-15 08:19:50 +00:00 |
template_unit_fauna_breed_passive.xml
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Testing branching phases.
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2012-06-06 21:38:17 +00:00 |
template_unit_fauna_breed.xml
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This was SVN commit r11595.
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2012-04-21 07:19:43 +00:00 |
template_unit_fauna_fish.xml
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Revert f5ab6255d0 . I accidentally somehow committed my whole working tree on this computer....
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2013-08-26 04:15:36 +00:00 |
template_unit_fauna_herd_domestic.xml
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Fixed some templates.
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2012-08-23 17:38:19 +00:00 |
template_unit_fauna_herd.xml
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Limit the number of gatherer per resource, as described in #1387. Based on work by crezax. Fixes #1387
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2013-03-13 20:10:46 +00:00 |
template_unit_fauna_hunt_aggressive.xml
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Add Preferred and RestrictedClasses, based on patch by Zsol. Fixes #1144.
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2012-05-01 22:20:08 +00:00 |
template_unit_fauna_hunt_defensive.xml
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# Improve animal AI, based on patch from Badmadblacksad.
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2011-02-27 13:34:22 +00:00 |
template_unit_fauna_hunt_passive.xml
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# Improve animal AI, based on patch from Badmadblacksad.
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2011-02-27 13:34:22 +00:00 |
template_unit_fauna_hunt_skittish.xml
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Fixed Greek temple prop point error.
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2012-03-10 01:25:39 +00:00 |
template_unit_fauna_hunt_violent.xml
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Add Preferred and RestrictedClasses, based on patch by Zsol. Fixes #1144.
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2012-05-01 22:20:08 +00:00 |
template_unit_fauna_hunt_whale.xml
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Reduced "grazing" time for whales.
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2013-09-01 22:06:23 +00:00 |
template_unit_fauna_hunt.xml
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Limit the number of gatherer per resource, as described in #1387. Based on work by crezax. Fixes #1387
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2013-03-13 20:10:46 +00:00 |
template_unit_fauna_wild_aggressive.xml
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Add Preferred and RestrictedClasses, based on patch by Zsol. Fixes #1144.
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2012-05-01 22:20:08 +00:00 |
template_unit_fauna_wild_defensive.xml
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# Improve animal AI, based on patch from Badmadblacksad.
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2011-02-27 13:34:22 +00:00 |
template_unit_fauna_wild_passive.xml
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# Improve animal AI, based on patch from Badmadblacksad.
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2011-02-27 13:34:22 +00:00 |
template_unit_fauna_wild_violent.xml
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Add Preferred and RestrictedClasses, based on patch by Zsol. Fixes #1144.
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2012-05-01 22:20:08 +00:00 |
template_unit_fauna_wild.xml
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Updated entity template conversion script, to convert population costs and names and civs
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2010-01-24 17:20:23 +00:00 |
template_unit_fauna.xml
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Fix function that decides which units can have which formations, and remove formations for animals and the maurian worker elephant
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2013-08-21 09:53:59 +00:00 |
template_unit_hero_cavalry_archer.xml
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health regeneration
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2013-08-12 17:45:18 +00:00 |
template_unit_hero_cavalry_javelinist.xml
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health regeneration
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2013-08-12 17:45:18 +00:00 |
template_unit_hero_cavalry_spearman.xml
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Exponential Armor patch by Alpha123, with new updated armor values.
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2013-04-29 07:51:51 +00:00 |
template_unit_hero_cavalry_swordsman.xml
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Made the time icon slightly smaller.
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2013-09-14 23:19:36 +00:00 |
template_unit_hero_cavalry.xml
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health regeneration
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2013-08-12 17:45:18 +00:00 |
template_unit_hero_elephant_melee.xml
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Carthaginians can now only build 1 embassy at a time.
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2013-06-29 02:17:33 +00:00 |
template_unit_hero_infantry_archer.xml
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Made the time icon slightly smaller.
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2013-09-14 23:19:36 +00:00 |
template_unit_hero_infantry_javelinist.xml
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health regeneration
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2013-08-12 17:45:18 +00:00 |
template_unit_hero_infantry_pikeman.xml
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Technology to unlock female training at the house.
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2013-07-02 07:11:01 +00:00 |
template_unit_hero_infantry_spearman.xml
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Exponential Armor patch by Alpha123, with new updated armor values.
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2013-04-29 07:51:51 +00:00 |
template_unit_hero_infantry_swordsman.xml
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Exponential Armor patch by Alpha123, with new updated armor values.
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2013-04-29 07:51:51 +00:00 |
template_unit_hero_infantry.xml
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health regeneration
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2013-08-12 17:45:18 +00:00 |
template_unit_hero_ranged.xml
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health regeneration
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2013-08-12 17:45:18 +00:00 |
template_unit_hero.xml
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health regeneration
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2013-08-12 17:45:18 +00:00 |
template_unit_infantry_melee_pikeman.xml
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Some tooltip tweaks.
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2013-09-15 04:57:58 +00:00 |
template_unit_infantry_melee_spearman.xml
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Some tooltip tweaks.
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2013-09-15 04:57:58 +00:00 |
template_unit_infantry_melee_swordsman.xml
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Some tooltip tweaks.
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2013-09-15 04:57:58 +00:00 |
template_unit_infantry_melee.xml
|
health regeneration
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2013-08-12 17:45:18 +00:00 |
template_unit_infantry_ranged_archer.xml
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Some tooltip tweaks.
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2013-09-15 04:57:58 +00:00 |
template_unit_infantry_ranged_javelinist.xml
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Some tooltip tweaks.
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2013-09-15 04:57:58 +00:00 |
template_unit_infantry_ranged_slinger.xml
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Tweaking the Athenian field.
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2013-09-21 03:58:54 +00:00 |
template_unit_infantry_ranged.xml
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health regeneration
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2013-08-12 17:45:18 +00:00 |
template_unit_infantry.xml
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Updated a bunch of things.
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2013-10-02 18:51:49 +00:00 |
template_unit_mechanical_ship_bireme.xml
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Some more player names for Carthage.
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2013-10-06 18:28:10 +00:00 |
template_unit_mechanical_ship_fire.xml
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health regeneration
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2013-08-12 17:45:18 +00:00 |
template_unit_mechanical_ship_fishing.xml
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generalise kill vs eject garrisoned entities on death of garrisonHolder
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2013-08-17 09:26:17 +00:00 |
template_unit_mechanical_ship_merchant.xml
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generalise kill vs eject garrisoned entities on death of garrisonHolder
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2013-08-17 09:26:17 +00:00 |
template_unit_mechanical_ship_quinquereme.xml
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Some more player names for Carthage.
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2013-10-06 18:28:10 +00:00 |
template_unit_mechanical_ship_trireme.xml
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Some more player names for Carthage.
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2013-10-06 18:28:10 +00:00 |
template_unit_mechanical_ship.xml
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Fixed some things.
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2013-07-27 18:52:28 +00:00 |
template_unit_mechanical_siege_ballista.xml
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Exponential Armor patch by Alpha123, with new updated armor values.
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2013-04-29 07:51:51 +00:00 |
template_unit_mechanical_siege_onager.xml
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Improved building AI. Refs #2010
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2013-08-16 11:17:36 +00:00 |
template_unit_mechanical_siege_ram.xml
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generalise kill vs eject garrisoned entities on death of garrisonHolder
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2013-08-17 09:26:17 +00:00 |
template_unit_mechanical_siege_tower.xml
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fix typo for garrisoned archer classes. Reported by scythetwirler.
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2013-08-17 20:34:28 +00:00 |
template_unit_mechanical_siege.xml
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Exponential Armor patch by Alpha123, with new updated armor values.
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2013-04-29 07:51:51 +00:00 |
template_unit_mechanical.xml
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Implement healing. Fixes #999.
|
2012-04-17 20:22:13 +00:00 |
template_unit_support_female_citizen.xml
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Updated a bunch of things.
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2013-10-02 18:51:49 +00:00 |
template_unit_support_healer.xml
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Some tooltip tweaks.
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2013-09-15 04:57:58 +00:00 |
template_unit_support_slave.xml
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Minor template stuff.
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2013-09-15 05:55:16 +00:00 |
template_unit_support_trader.xml
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Some tooltip tweaks.
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2013-09-15 04:57:58 +00:00 |
template_unit_support.xml
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revert wrong changes to support and female_citizen template
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2013-08-21 09:55:42 +00:00 |
template_unit.xml
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Implements attack notifications based on patch by madmax and zoot, fixes #1719
|
2013-10-06 04:49:38 +00:00 |