forked from 0ad/0ad
52 lines
2.6 KiB
XML
52 lines
2.6 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<animations>
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<animation file="infantry/sword/attack/isw_s_off_05.psa" name="Idle" speed="1"/>
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<animation file="biped/dudewalk_swordshield.psa" name="Walk" speed="20"/>
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<animation file="infantry/sword/move/run/isw_s_off_01.psa" name="Run" speed="8"/>
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<animation event="0.5" file="infantry/sword/attack/isw_s_em_04.psa" name="attack_melee" speed="120"/>
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<animation event="0.5" file="infantry/sword/attack/isw_s_off_05.psa" name="attack_melee" speed="150"/>
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<animation event="0.5" file="infantry/sword/attack/isw_s_def_06.psa" name="attack_melee" speed="145"/>
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<animation file="infantry/general/dude/dudedeath_sword.psa" name="Death" speed="200"/>
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<animation file="infantry/general/death/inf_02.psa" name="death" speed="420"/>
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<animation file="infantry/general/death/inf_06.psa" name="death" speed="200"/>
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<animation file="infantry/general/death/inf_07.psa" name="death" speed="200"/>
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</animations>
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<mesh>skeletal/m_tunic_a.pmd</mesh>
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<props>
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<prop actor="props/units/heads/hele_hoplite_e.xml" attachpoint="helmet"/>
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<prop actor="props/units/heads/head_hele_h.xml" attachpoint="head"/>
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<prop actor="props/units/weapons/xiphos.xml" attachpoint="r_hand"/>
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<prop actor="props/units/shields/hele_round_e.xml" attachpoint="shield"/>
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</props>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="spartan">
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<textures><texture file="skeletal/hele_spartitiate.dds" name="baseTex"/></textures>
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</variant>
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<variant frequency="1" name="hoplite-f">
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<textures><texture file="skeletal/hele_isp_e_f.dds" name="baseTex"/></textures>
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</variant>
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<variant frequency="1" name="hoplite-g">
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<textures><texture file="skeletal/hele_isp_e_g.dds" name="baseTex"/></textures>
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</variant>
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<variant frequency="1" name="isp_a">
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<textures><texture file="skeletal/hele_isp_a.dds" name="baseTex"/></textures>
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</variant>
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<variant frequency="1" name="xenophon">
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<textures><texture file="skeletal/hele_xenophon.dds" name="baseTex"/></textures>
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</variant>
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<variant frequency="1" name="pez-1">
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<textures><texture file="skeletal/hele_pezhetairoi.dds" name="baseTex"/></textures>
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</variant>
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<variant frequency="1" name="pez-2">
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<textures><texture file="skeletal/hele_pezhetairoi_2.dds" name="baseTex"/></textures>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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