forked from 0ad/0ad
Ykkrosh
4fed9b8242
Merge from 22b478ffed8d. Pure scripted interface definitions. Entity creation from scripts. Improved messaging system. Messages on entity deletion. Basic player entities. Player ownership. Bug fixes. This was SVN commit r7281.
51 lines
1016 B
JavaScript
51 lines
1016 B
JavaScript
function TestScript1A() {}
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TestScript1A.prototype.Init = function() {
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this.x = 100;
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};
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TestScript1A.prototype.GetX = function() {
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return this.x;
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};
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TestScript1A.prototype.OnUpdate = function(msg) {
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this.x += msg.turnLength;
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};
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Engine.RegisterComponentType(IID_Test1, "TestScript1A", TestScript1A);
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function TestScript1B() {}
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TestScript1B.prototype.Init = function() {
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this.x = 100;
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};
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TestScript1B.prototype.GetX = function() {
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return this.x;
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};
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TestScript1B.prototype.OnGlobalUpdate = function(msg) {
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this.x += msg.turnLength;
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};
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Engine.RegisterComponentType(IID_Test1, "TestScript1B", TestScript1B);
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function TestScript2A() {}
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TestScript2A.prototype.Init = function() {
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this.x = 200;
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};
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TestScript2A.prototype.GetX = function() {
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Engine.BroadcastMessage(MT_Update, { turnLength: 50 });
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Engine.PostMessage(1, MT_Update, { turnLength: 500 });
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Engine.PostMessage(2, MT_Update, { turnLength: 5000 });
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return this.x;
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};
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Engine.RegisterComponentType(IID_Test2, "TestScript2A", TestScript2A);
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