0ad/binaries/data/mods/public/simulation/templates/structures/ptol_barracks.xml
Enrique f54fe9a7d2 Fixed persian and carthaginian camel trader prop position.
Scaled down several AO textures bigger than 1024
Ptolemaic barracks commited

This was SVN commit r14241.
2013-11-29 02:25:47 +00:00

37 lines
1.0 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_military_barracks">
<Cost>
<Resources>
<wood>200</wood>
<stone>200</stone>
</Resources>
</Cost>
<Health>
<SpawnEntityOnDeath>rubble/rubble_stone_5x5</SpawnEntityOnDeath>
</Health>
<Identity>
<Civ>ptol</Civ>
<SpecificName>?</SpecificName>
<History>?</History>
<Tooltip>Train Egyptian and Middle-Eastern citizen-soldiers. Research training improvements. Garrison: 10.</Tooltip>
</Identity>
<Obstruction>
<Static width="20.0" depth="20.0"/>
</Obstruction>
<ProductionQueue>
<Entities datatype="tokens">
units/ptol_infantry_spearman_b
units/ptol_infantry_javelinist_b
units/ptol_infantry_archer_b
units/ptol_infantry_slinger_b
units/ptol_cavalry_archer_b
</Entities>
<Technologies datatype="tokens">
-unlock_champion_units
</Technologies>
</ProductionQueue>
<VisualActor>
<Actor>structures/ptolemies/barracks.xml</Actor>
</VisualActor>
</Entity>