forked from 0ad/0ad
Mythos_Ruler
65f5fffd9e
Testing cost balance for cav skirms. Reduce Town Phase cost to 800/800. A bunch of other minor things. This was SVN commit r14239.
37 lines
1010 B
XML
37 lines
1010 B
XML
<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_military_barracks">
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<Cost>
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<Resources>
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<wood>200</wood>
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<stone>0</stone>
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</Resources>
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</Cost>
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<Footprint>
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<Square width="25.0" depth="25.0"/>
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<Height>12.0</Height>
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</Footprint>
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<Health>
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<SpawnEntityOnDeath>rubble/rubble_stone_5x5</SpawnEntityOnDeath>
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</Health>
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<Identity>
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<Civ>sele</Civ>
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<SpecificName>Stratones</SpecificName>
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<History>.</History>
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</Identity>
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<Obstruction>
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<Static width="20.0" depth="20.0"/>
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</Obstruction>
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<ProductionQueue>
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<Entities datatype="tokens">
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units/sele_infantry_spearman_b
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units/sele_champion_infantry_swordsman
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units/sele_infantry_javelinist_b
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units/sele_infantry_archer_b
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</Entities>
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</ProductionQueue>
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<VisualActor>
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<Actor>structures/macedonians/barracks.xml</Actor>
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<FoundationActor>structures/fndn_5x5.xml</FoundationActor>
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</VisualActor>
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</Entity>
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