.. |
celt_barge.dae
|
#New Celt Barracks.
|
2010-09-30 03:16:15 +00:00 |
celt_barracks.dae
|
#New Celt Barracks.
|
2010-09-30 03:16:15 +00:00 |
celt_boat_fishing.dae
|
Fishing boats fixed. Edited fishing demo map.
|
2010-10-17 00:29:52 +00:00 |
celt_broch_top.dae
|
#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
|
2010-09-29 08:16:27 +00:00 |
celt_broch.dae
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#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
|
2010-09-29 08:16:27 +00:00 |
celt_cc.pmd
|
Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
celt_char_a.dae
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
celt_char_b.dae
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Splitting Internal with Public
|
2008-09-18 04:38:42 +00:00 |
celt_civic3.dae
|
Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
|
2010-10-17 01:34:15 +00:00 |
celt_civic_centre_roof.dae
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Lots of art tweaks. Brand new Celtic Civic Centre.
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2010-10-05 08:42:16 +00:00 |
celt_civic_centre.dae
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Lots of art tweaks. Brand new Celtic Civic Centre.
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2010-10-05 08:42:16 +00:00 |
celt_corral_base.dae
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#New Celtic Corral and Greek Wall Gate.
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2010-09-25 09:54:09 +00:00 |
celt_corral_mud.dae
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#New Celtic Corral and Greek Wall Gate.
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2010-09-25 09:54:09 +00:00 |
celt_corral_props_1.dae
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#New Celtic Corral and Greek Wall Gate.
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2010-09-25 09:54:09 +00:00 |
celt_corral_props_new.dae
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#New Celtic Corral and Greek Wall Gate.
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2010-09-25 09:54:09 +00:00 |
celt_dock.dae
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This was SVN commit r8266.
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2010-10-04 07:00:44 +00:00 |
celt_farmstead.dae
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#Re-exported Celtic Mill and Farmstead to Collada with some tweaks and additions. Can now delete their *.PMD meshes. Added a Celtic "hut" eye candy building.
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2010-10-01 07:34:29 +00:00 |
celt_fishing_boat.dae
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#New Celt ships.
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2010-11-23 02:54:38 +00:00 |
celt_fortress_base.dae
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Re-exported the Gallic Fortress, with new player color tidbits and mesh fixes. Deleted 19 old PMD meshes.
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2010-10-15 08:18:31 +00:00 |
celt_gate.dae
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This was SVN commit r6550.
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2008-12-29 03:48:37 +00:00 |
celt_hc.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
celt_house_a.dae
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#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
|
2010-09-29 08:16:27 +00:00 |
celt_house_b.dae
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#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
|
2010-09-29 08:16:27 +00:00 |
celt_house_c.dae
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#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
|
2010-09-29 08:16:27 +00:00 |
celt_house_d.dae
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#New Celt House.
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2009-09-11 21:19:38 +00:00 |
celt_hut.dae
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#Re-exported Celtic Mill and Farmstead to Collada with some tweaks and additions. Can now delete their *.PMD meshes. Added a Celtic "hut" eye candy building.
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2010-10-01 07:34:29 +00:00 |
celt_kennel_mud.dae
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Tweaks to some maps and entities. Added Celtic dog kennel for testing.
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2010-09-26 01:18:29 +00:00 |
celt_kennel_props_1.dae
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New Celt kennel and tavern.
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2010-09-27 09:05:03 +00:00 |
celt_kennel_props_beef.dae
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New Celt kennel and tavern.
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2010-09-27 09:05:03 +00:00 |
celt_kennel_props_new.dae
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New Celt kennel and tavern.
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2010-09-27 09:05:03 +00:00 |
celt_kennel_struct.dae
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New Celt kennel and tavern.
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2010-09-27 09:05:03 +00:00 |
celt_market1.dae
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#Brand new Celtic Market. Unit entity tweaks. Starting to re-balance units. New table and bench eyecandy objects.
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2010-10-19 10:04:33 +00:00 |
celt_market.dae
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#New Celt Market
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2010-10-03 09:24:26 +00:00 |
celt_mc.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
celt_mer.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
celt_merchant.dae
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#New Celt ships.
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2010-11-23 02:54:38 +00:00 |
celt_mill.dae
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#Re-exported Celtic Mill and Farmstead to Collada with some tweaks and additions. Can now delete their *.PMD meshes. Added a Celtic "hut" eye candy building.
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2010-10-01 07:34:29 +00:00 |
celt_outpost2.dae
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1st of the new Greek houses. A bunch of other stuff, trying to get projectiles to work with towers. I propped a Celtic jav dude into one of the Celt towers to test propping. First graphics (borders) for a new loading screen.
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2010-11-17 21:30:00 +00:00 |
celt_outpost.dae
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1st of the new Greek houses. A bunch of other stuff, trying to get projectiles to work with towers. I propped a Celtic jav dude into one of the Celt towers to test propping. First graphics (borders) for a new loading screen.
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2010-11-17 21:30:00 +00:00 |
celt_pc.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
celt_rowboat.dae
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#New Celt ships.
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2010-11-23 02:54:38 +00:00 |
celt_sb_walls.dae
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Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
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2010-10-17 01:34:15 +00:00 |
celt_skiff.dae
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#New Celt ships.
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2010-11-23 02:54:38 +00:00 |
celt_st.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
celt_tavern_mud.dae
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New Celt kennel and tavern.
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2010-09-27 09:05:03 +00:00 |
celt_tavern_props_1.dae
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New Celt kennel and tavern.
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2010-09-27 09:05:03 +00:00 |
celt_tavern_props_new.dae
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New Celt kennel and tavern.
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2010-09-27 09:05:03 +00:00 |
celt_tavern_struct.dae
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New Celt kennel and tavern.
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2010-09-27 09:05:03 +00:00 |
celt_tc.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
celt_temple.dae
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Decal for Celt CC. New Celt Temple.
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2010-10-14 19:54:08 +00:00 |
celt_tri.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
celt_wall_med.dae
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1. Re-exported the Celt fishing ship (was missing mast).
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2010-10-17 20:05:04 +00:00 |
celt_warship.dae
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#New Celt ships.
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2010-11-23 02:54:38 +00:00 |
celt_wc.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
celt_wt.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
field_plot.dae
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This was SVN commit r6823.
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2009-04-15 03:56:50 +00:00 |
fireraiser.dae
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#New Celt ships.
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2010-11-23 02:54:38 +00:00 |
found_2x2_a.dae
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This was SVN commit r6904.
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2009-06-12 03:54:58 +00:00 |
found_2x4_a.dae
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New foundation mesh and actor for the Corrals. Tweaked the corral entities for gameplay testing. Tweaked the fauna footprint radius.
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2010-09-29 06:20:21 +00:00 |
found_3x3_a.dae
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#New foundation.
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2009-06-10 02:06:03 +00:00 |
found_3x3_b.dae
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#More new construction foundations.
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2009-06-11 00:39:49 +00:00 |
found_3x3_c.dae
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#More new construction foundations.
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2009-06-11 00:39:49 +00:00 |
found_3x6_a.dae
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This was SVN commit r6904.
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2009-06-12 03:54:58 +00:00 |
found_4x4_a.dae
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#More new construction foundations.
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2009-06-11 00:39:49 +00:00 |
found_5x5_a.dae
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#More new construction foundations.
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2009-06-11 00:39:49 +00:00 |
found_5x5_b.dae
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#More new construction foundations.
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2009-06-11 00:39:49 +00:00 |
found_6x6_a.dae
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#More new construction foundations.
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2009-06-11 00:39:49 +00:00 |
found_theatron.dae
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This was SVN commit r6905.
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2009-06-12 04:38:53 +00:00 |
found_wall_long_a.dae
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This was SVN commit r6904.
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2009-06-12 03:54:58 +00:00 |
found_wall_med_a.dae
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This was SVN commit r6904.
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2009-06-12 03:54:58 +00:00 |
gravestone.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
grkhouse.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
hele_bir.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
hele_cc.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
hele_civic_props.dae
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Re-exported Greek Civic Centre to remove some of the vases (seemed cluttered before), and to make player color more prominent. Gave ships farther vision.
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2010-10-24 10:05:28 +00:00 |
hele_civic_round.dae
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Re-exported Greek Civic Centre to remove some of the vases (seemed cluttered before), and to make player color more prominent. Gave ships farther vision.
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2010-10-24 10:05:28 +00:00 |
hele_civic_shields.dae
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Re-exported Greek Civic Centre to remove some of the vases (seemed cluttered before), and to make player color more prominent. Gave ships farther vision.
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2010-10-24 10:05:28 +00:00 |
hele_civic_struct.dae
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Re-exported Greek Civic Centre to remove some of the vases (seemed cluttered before), and to make player color more prominent. Gave ships farther vision.
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2010-10-24 10:05:28 +00:00 |
hele_civic_tiles_long.dae
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Re-exported Greek Civic Centre to remove some of the vases (seemed cluttered before), and to make player color more prominent. Gave ships farther vision.
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2010-10-24 10:05:28 +00:00 |
hele_civic_tiles_short.dae
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Re-exported Greek Civic Centre to remove some of the vases (seemed cluttered before), and to make player color more prominent. Gave ships farther vision.
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2010-10-24 10:05:28 +00:00 |
hele_civic_trees.dae
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Re-exported Greek Civic Centre to remove some of the vases (seemed cluttered before), and to make player color more prominent. Gave ships farther vision.
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2010-10-24 10:05:28 +00:00 |
hele_corral.dae
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New Greek corral by Amish.
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2010-11-29 14:21:19 +00:00 |
hele_farmstead.dae
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Added decals to the Greek buildings.
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2010-11-28 06:46:45 +00:00 |
hele_ff.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
hele_fishing_boat.dae
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New Greek fishing boat. There seems to be a problem with the entity though.
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2010-10-17 00:07:44 +00:00 |
hele_gate_door.dae
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A remodeled Greek gate. Changed the name of the Greek cavalry swordsman to the more accurate "Hippeus."
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2010-09-26 09:27:16 +00:00 |
hele_gate_props.dae
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A remodeled Greek gate. Changed the name of the Greek cavalry swordsman to the more accurate "Hippeus."
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2010-09-26 09:27:16 +00:00 |
hele_gate.dae
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Prop point testing for the wall gate.
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2010-11-15 02:21:27 +00:00 |
hele_gym_a.dae
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#Celt Gate and Greek Gymnasion exported.
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2008-12-28 04:33:45 +00:00 |
hele_gym_b.dae
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#Celt Gate and Greek Gymnasion exported.
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2008-12-28 04:33:45 +00:00 |
hele_gym.dae
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New Greek gymnasion by Amish. :)
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2010-11-27 09:46:51 +00:00 |
hele_hc.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
hele_ho_a.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
hele_ho_b.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
hele_ho_c.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
hele_house_a.dae
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1st of the new Greek houses. A bunch of other stuff, trying to get projectiles to work with towers. I propped a Celtic jav dude into one of the Celt towers to test propping. First graphics (borders) for a new loading screen.
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2010-11-17 21:30:00 +00:00 |
hele_house_b.dae
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1) Added decals to some Iberian buildings. 2) New Greek house variations. 3) skeleton eyecandy thing.
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2010-11-24 06:04:03 +00:00 |
hele_house_c.dae
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1) Added decals to some Iberian buildings. 2) New Greek house variations. 3) skeleton eyecandy thing.
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2010-11-24 06:04:03 +00:00 |
hele_kyrenia.dae
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#Updated Greek trading ship with cargo. Split up 3 dozen UI icons into their individual files. Began testing an idea discussed in the irc chat room.
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2010-10-28 12:22:04 +00:00 |
hele_mc.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
hele_mer.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
hele_mill.dae
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New Hellenes Mill. Deleted old mill assets.
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2010-11-29 17:55:22 +00:00 |
hele_pc.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
hele_sb1.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
hele_sb2.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
hele_sb3.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
hele_sb4.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
hele_scout_tower.dae
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1st of the new Greek houses. A bunch of other stuff, trying to get projectiles to work with towers. I propped a Celtic jav dude into one of the Celt towers to test propping. First graphics (borders) for a new loading screen.
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2010-11-17 21:30:00 +00:00 |
hele_sp_p.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
hele_sp.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
hele_sr_p.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
hele_sr.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
hele_st.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
hele_stoa2_base.dae
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A new stoa for the Greeks.
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2010-10-13 00:40:25 +00:00 |
hele_stoa_base.dae
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New "Stoa" object.
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2010-09-13 05:04:02 +00:00 |
hele_tc.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
hele_temple_a_base.dae
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#Brand new Greek temple meshes by RedFox20. Decal dirt textures. New Greek buildings and prop textures.
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2009-05-23 17:25:17 +00:00 |
hele_temple_a_props.dae
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#Brand new Greek temple meshes by RedFox20. Decal dirt textures. New Greek buildings and prop textures.
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2009-05-23 17:25:17 +00:00 |
hele_temple_a_struct.dae
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#Brand new Greek temple meshes by RedFox20. Decal dirt textures. New Greek buildings and prop textures.
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2009-05-23 17:25:17 +00:00 |
hele_temple_b_base.dae
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#Brand new Greek temple meshes by RedFox20. Decal dirt textures. New Greek buildings and prop textures.
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2009-05-23 17:25:17 +00:00 |
hele_temple_b_props.dae
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#Brand new Greek temple meshes by RedFox20. Decal dirt textures. New Greek buildings and prop textures.
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2009-05-23 17:25:17 +00:00 |
hele_temple_b_struct.dae
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This was SVN commit r6881.
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2009-05-24 20:49:21 +00:00 |
hele_temple_c_base.dae
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#Brand new Greek temple meshes by RedFox20. Decal dirt textures. New Greek buildings and prop textures.
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2009-05-23 17:25:17 +00:00 |
hele_temple_c_props.dae
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This was SVN commit r6881.
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2009-05-24 20:49:21 +00:00 |
hele_tri.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
hele_tric.dae
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This was SVN commit r6685.
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2009-02-17 10:19:44 +00:00 |
hele_wall_med.dae
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new Greek Wall
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2010-09-08 22:57:46 +00:00 |
hele_wall_tower.dae
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#New Greek Wall Tower by Brightgalrs. Continued work on a new map.
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2010-09-07 01:56:05 +00:00 |
hele_wc.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
hele_wg.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
hele_wt.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
kart_ballista.dae
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#New Celt ships.
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2010-11-23 02:54:38 +00:00 |
parth_struct.dae
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New epic Greek temple, primarily for eye candy. UV mapped by Amish.
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2010-10-25 04:10:25 +00:00 |
pers_tri.dae
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Resized the Persian trireme a little.
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2010-11-20 19:48:44 +00:00 |
plac_cc.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
plac_fc.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
plac_ff.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
plac_hc.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
plac_ho.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
plac_mc.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
plac_pc.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
plac_rc.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
plac_st.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
plac_tc.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
plot_field.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
plot.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
proptest.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
propylaea.dae
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This was SVN commit r8738.
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2010-11-29 08:36:35 +00:00 |
rome_ballista.dae
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#New Celt ships.
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2010-11-23 02:54:38 +00:00 |
rome_qui.dae
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Deleted some overlapping textures. Moved Roman and Persian ships from Internal to Public.
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2010-11-17 23:51:04 +00:00 |
rome_ram.dae
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#New Celt ships.
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2010-11-23 02:54:38 +00:00 |
sambuca.dae
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#New Celt ships.
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2010-11-23 02:54:38 +00:00 |
settlement_1.dae
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This was SVN commit r6457.
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2008-11-02 21:21:50 +00:00 |
siege_tower.dae
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#New Celt ships.
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2010-11-23 02:54:38 +00:00 |
wrld_bld_f1x1.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
wrld_bld_f2x2.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
wrld_bld_f3x3.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
wrld_bld_f4x4.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
wrld_bld_f5x5.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
wrld_scaf_1x1_t.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
wrld_scaf_1x1.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
wrld_scaf_2x2.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
wrld_scaf_3x3_t.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
wrld_scaf_3x3.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
wrld_scaf_4x4_t.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
wrld_scaf_4x4.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
wrld_scaf_5x5_t.pmd
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
wrld_scaf_5x5.pmd
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Splitting Internal with Public
|
2008-09-18 04:38:42 +00:00 |
wrld_settlement_he_a.pmd
|
Splitting Internal with Public
|
2008-09-18 04:38:42 +00:00 |